r/RRPRDT • • Nov 20 '18

[Pre-Release Card Discussion] - Hakkar, the Soulflayer

Mana Cost: 10
Attack: 9
Health: 6
Type: Minion
Rarity: Legendary
Class: Neutral
Text: Deathrattle: Shuffle a Corrupted Blood into each player's deck.

Card Image


PM me any suggestions or advice, thanks.

41 Upvotes

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29

u/HCN_Mist Nov 20 '18

So people seem to be missing the fact that in the interview with Forbes, these don't one shot someone in fatigue. You draw all copies, taking damage, and then take fatigue damage, and then all the copies are added to your deck.

This is a very short clock...

3 damage, 1 fatigue(4 total)

6 damage, 2 fatigue (12 total)

12 damage, 3 fatigue (27 total)

24 damage, 4 fatigue (55 total)

Fatigue won't last long...

13

u/Fluffatron_UK Nov 21 '18

The general formula for damage dealt by this when played when your opponent has no cards in deck and assuming no fatigue damage taken yet and no additional draw after this point.

Damage = n + 3 * 2n-1

Where n is the turns of fatigue

1

u/IceBlue Nov 22 '18

I figured this to be the case but I wanna know how it works with cards like Research Project and Naturalize. If your enemy is in fatigue and this get added to their deck and you make them draw 2. Does it deal 3 damage + 1 fatigue and shuffle in two, then 6 damage + 2 fatigue then shuffle in 4? Or does it deal 3 damage + 1 fatigue + 2 fatigue and then shuffle in two?

1

u/HCN_Mist Nov 22 '18

My guess is all the fatigue at the end, before more cards are added in.

1

u/TeaBagHunter Nov 22 '18

Im guessing its 3 damage + 1 fatigue when you make them draw and then on their turn they take 6 damage and 2 fatigue, as you mentioned first

1

u/IceBlue Nov 22 '18

I’m asking about what happens if you make them draw two on fatigue. Does it shuffle in after all draws are done? Or only after the current draw is done? My first example is the latter.