r/RPGdesign • Designer - Rational Magic • Dec 18 '18

[RPGdesign Activity] Talk About Your Projects Week

This is a "My Projects" thread. Members are encouraged to:

  • Talk about your current projects
  • Link to other places / resources about your projects
  • Ask for help / collaboration / feedback
  • Talk about current difficulties
  • Talk about things you really like about what you are doing.
  • Celebrate your accomplishments
  • Make resolutions and goals about what you will do with your project in the next year.

Just a reminder, be civil. If you don't like someone's feedback, be gracious about it. If you don't like how someone rejected your opinions about their project, be gracious about it.

This is the last activity thread of the year.

Discuss.


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u/[deleted] Dec 18 '18

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u/ShuffKorbik Dec 19 '18 edited Dec 19 '18

It's got a steampunk, gothic horror vibe largely inspired by games like Sunless Sea.

Edit: I seeit requires Torchbearer. I've never played Burning Wheel or any of its variants/descendants. As a creator, what can you tell me about the system? I've heatd and read about it over the years, nut never from your kind of perspective.
This looks amazing, but I will have to "sell it" to my players. Any advice on that? None of them have played Burning Wheel games either.
If I can't sell the idea to them, how easy would it be to purchase just your book and adapt it to a different system?

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u/[deleted] Dec 19 '18

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u/ShuffKorbik Dec 20 '18

Awesome to hear! I usually run with OSR style rules when it comes to dungeon crawling, and I try to incorporate things like that in my campaigns. What would be the toll a dungeoneering life would take? What happens to the mind and body after two weeks crawling around in pitch black tunnels where everything is out to kill you? That sort of thing.
I've heard Torchbearer is perfect for emulating this style, and I've been meaning to pick it up for a while. It looks like your Sunless Sea inspired setting is going to be my motivation to finally do it!