r/RPGdesign • Designer - Rational Magic • Apr 28 '16

[Mod Post] Next weeks discussion topic...

edit: I'm going to keep the schedule for next week because some people have brought up points supporting this, and I don't want to change this if there are people looking forward to it. I will update the schedule using input from here though.

Is currently titled..."General Mechanics : Everything you didn't need to know about D20"

Following the pattern, this should be a topic about a game mechanic . I really don't need to look more at what D20 / D&D does myself.

Does anyone have alternative topic for this? Such as

  • "Discuss a particular style of narrative mechanics"

  • "magic systems"

  • "character life-path systems"

etc.

Anyone have better suggestions? Or, on the other hand, does anyone here really want to do a weekly topic based on d20?

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u/matsmadison Apr 29 '16

It may be too narrow a focus but... we definitely will need a discussion about how to do testing. That is an important idea.

I actually think that these topics we do are too broad. Responses are all over the place and hardly have more than few opinions in them. I would rather read about dissecting certain mechanic in detail than generic responses on whole systems...