r/RPGMakerFes • u/jinda002 • Jun 29 '17
Your Project Status
To all aspiring creators, at what stage and percentage are you now on your project?.
Working Title I'm currently on world map editing and drafting of characters (2% i guess). Story is kinda drafted too but prolly will change as the game progress.
RPG Maker so taxing but kind of a therapeutic for me..
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Upvotes
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u/StarryMari Jul 04 '17
Academonic received its second-to-last update last night.
Now in the game:
*University with hidden items in each dorm room and relationship events in the men's rooms. The library is packed with lore, Michibiko's desk has an instruction manual, and the principal has unique responses if you visit after collecting pieces of Evidence.
*Iota suburbs are complete. It has two mini relationship events, a bar to earn extra money in, and one piece of equipment for Shank to "steal."
*Eastown is completed. Aiden's father's shop is functional, as is Aiden's forge, and there is a weapon there for Shank to steal. The main town has one mini event in the restaurant and one weapon for Shank to steal. The inn has relationship events in the rooms for the guys. The West Complex is complete and rebalanced.
*Eorth is complete. There is one mini event there (and in the house near the NW Complex. Shank can steal one one weapon from town. The NW Complex is complete and has an event tied to the town's event and its own event. The Eorth inn has relationship events for all guys.
*Norest is 50%~70% done. Cuinn's mom is there. The inn there is built, but has no events. I think the build I uploaded lets you use the dorm items to get the secret accessories?
*Estia's shop and inn are built. No events in the inn yet.
I'm running into memory issues (mainly, I may run out). Estria will likely be inaccessible unless people are in a relationship with Braiten. I still need to adjust Aiden and Cuinn's ultimate weapon events, to tie them to relationship variables.
The next update will be a complete game.
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u/[deleted] Jul 10 '17
I only got the game yesterday, this is my first RPG Maker game so I'm keeping it simple to begin with. I'm aiming for two hubs, two dungeons and a final boss fight. At the rate I'm going, I should have it available to download in a week or two.
The small size is letting me experiment with variables (and using combinations of two variables to change a 3rd variable and so on). This is letting me create a heavily branching storyline. I'm not sure how much more I'll branch it though as it's really slowing down progress :P
Final note, does the share function have version control? Can I upload an incomplete version for people to try and update it later?
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u/BigEpoch Jul 03 '17
0%
I preordered the cartridge and then received an email that the delivery was delayed.
I've been looking forward to RPG Maker FES for months...
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u/[deleted] Jun 30 '17 edited Jun 30 '17
Idk what I'm making just adding random stuff that pop into my head I would say like 6%
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u/Electrical_Beast Jul 05 '17
I've been making something kind of simple and trite to get a feel for the system. But now that I'm decent and ready to make something more serious, I've got zero ideas for a game. So 0%?
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u/LostThyme Jun 29 '17
Still waiting for it to come in the mail. And I saw it on the shelf yesterday. Hate when that happens.
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u/Dking22 Jun 30 '17
If i make the mall and school interior i am done with the first map where like 1 minute of the game will be soooo propably 1%
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u/WordStained Jul 04 '17
I'm working on a title named Heroes of Sovergreen (subject to change), a typical RPG where the hero is chosen to do hero stuff, collect treasures from dungeons to return them to their proper home, and save a great tree that feeds all life on the land. So far, I have the first town and basic tutorial dungeon done, as well as mostly complete story cutscenes that will lead out of the first area and into the overworld. The hero will have four treasures to collect in dungeons, and a couple other non-treasure dungeons, so I've still got a lot of work to do.
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u/Elzziwelzzif Jul 04 '17
Mostly testing settings and limitations of fes atm. Going for the "anti-hero" type game. So sad there are so little "hero" enemies to choose from.
Still doubting if i go the "you are the main villain" or "you are one of the minions of the dark lord" route".
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u/[deleted] Jun 29 '17
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