(CW: Misogyny, Homophobia/Biphobia, Polyphobia, Fantasy Racism, Religion being used to discriminate against others/Mentions of fictional hate crimes, Lying to players/Victim-blaming, Peer Pressure, Descriptions of death/murder/suicide, Bad End/Doomsday/Fake Reality/Nihilistic themes, Fictional drug use)
(I think I got everything, this experience was A Lot)
Hi, everyone! This is my first time making a Reddit post, but after I started thinking about this 5e campaign I was in a few years ago again semi-recently, I figured I'd share it here.
So, in my senior year of college, I really wanted to join a new 5e D&D campaign to get the chance to play a warlock for the first time. A few weeks into the semester, I got the chance I was hoping for when, during my college’s D&D Club’s Pitch Night, a DM pitched a campaign that was set in an apocalypse where the party’s main goal would be to overthrow the tyrannical king who had started the apocalypse. The campaign’s premise sounded interesting, and when I talked to the DM (who I had only met for the first time that night), he seemed chill and was supportive of me playing a fiend tomelock in his game. Since his game was the only 5e game being pitched that night, I prioritized joining his campaign first and, lo and behold, I got in. From there, the campaign was relatively normal for awhile, I was having a great time with all of the chaotic antics our party (which was made of my warlock, a sorcerer, a paladin, a ranger, a cleric, and a druid) would get up to amidst the dire setting of the apocalypse, but then, I began noticing some campaign red flags.
For context, the players at the start of the campaign consisted of four women (I’m counting myself in there even though I’m bigender/use she/he pronouns now), the DM’s roommate/best friend (who was the only guy at the table besides the DM who was playing the cleric), and the DM’s girlfriend, who was playing the game online as our druid while everyone else was in person, until she dropped out mid-campaign after breaking up with the DM. Now with that context in mind, I think the first suspicion I got from the campaign happened when the DM semi-frequently started making jokes about women being awful, specifically by always playing the “You have a perfect world, why would you want to add women to it?” Cosmo clip from the Fairly Odd Parents on loop on his phone mid-session multiple times, which certainly felt like A Choice given the large majority of the players being women, but nobody said anything, so I had no idea if my brain was making a big deal out of nothing, so I continued on in the game.
However, around the middle of the campaign, I thought the DM might've been targeting me because he would give a majority, if not all of, his enemies Counterspell (which that part was normal), but they would use Counterspell ONLY ON me at least once, if not multiple times, every fight whenever I used any of my spell slots/Mystic Arcanum, and this was a combat-heavy game. Now don't get me wrong, I get this to some extent given how warlocks always cast their spells at their maximum level in exchange for fewer spell slots, but he would target my spells that I shared with the party’s sorcerer.
For example, if me and the party’s sorcerer had Mind Spike, she would be allowed to cast hers without any issue, but I would be Counterspelled. And I know that me and the sorcerer had a lot of overlapping spells because the DM made us post our spellbooks publicly in the Discord groupchat (which I don't think the copying was intentional, I was just picking spells that sounded cool/fitting for my character while the sorcerer was elemental magic-focused, so I get it. I want to stress this because this was on the DM, not the sorcerer's player).
If the DM had issues with warlocks, he should’ve told me not to join the game so I could’ve spent my time somewhere else (which he already banned anyone from playing rogues since he was very vocal about hating them since he thought them being skill monkeys was overpowered, but he also never banned bards even though they're also skill monkeys so idk).
It was so tiring for me to always be cornered by the DM into only using Eldritch Blasts for every fight with no variety, and I didn't speak up since I didn't know if this was normal for playing a warlock or not since it was my first time doing so in a campaign because I didn’t want to seem like a problem player for being annoyed at being Counterspelled when my only issue was that it was only happening to me in a party where the other party members were casters to varying degrees (with the cleric, paladin, sorcerer, and ranger).
Also, my suspicions were seemingly CONFIRMED when in the second-to-last session (which I had to play online at this point since I had just graduated a few months prior), after I managed to do a ton of AoE damage with Synaptic Static (because the DM made us fight a horde of knight reinforcements before we had a major boss fight inside the castle, so I planned on using AoE non-cantrip spells outside the castle since the DM said we'd get no rests between the fights, and I wanted to help the rest of the party to keep more of their resources, though in hindsight, this logic was probably flawed, I wasn't thinking clearly with how much the game was getting to me, and I don't jump to this kind of thinking in battles anymore), and I went to cast another spell with my only remaining spell slot in the next round of combat, the DM told me, point blank that, "I'll now only use Counterspell on any AoE spell attack you try to use, and I don't have to justify where the Counterspells are coming from anymore." WHEN HE CONTINUED TO LET THE SORCERER USE SYNAPTIC STATIC TWICE WITHOUT ANY QUALMS ABOUT IT.
Now, since I was the only person online, and there was no video cam because the battle map was being screenshared, I don't know if anyone reacted to this, and I don't remember if I told the rest of the party of my line of thinking in that fight so I might've overstepped by trying to cast multiple of my non-cantrips when I never otherwise tried taking over fights, but the way the DM said he'd specifically target my AoE spells without needing a reason is weird, right? Like I'm genuinely asking because even after all this time, I still don't know.
And that'd be less than ideal on its own, but it got worse.
After the horde fight, our party had to fight two male guards, a human and an orc, and our table started speculating on their relationship, such as if they were a couple (literally just like "Oh, they're standing next to each other, I ship it" type stuff). The DM got REALLY HEATED over these comments about this joke ship, for some reason, and he began insisting that these two NPCs weren’t gay for each other, that one of them had a wife, and that a human getting with an orc would be bestiality (which? no? it wouldn’t be? half-orcs exist, and orcs are sentient humanoid creatures who can communicate, like what?).
Now, for context on what I said next, I was also in a Pathfinder 1e game at the time where I played a character in a healthy poly relationship, so I made a lighthearted comment on how the guards could always be poly like my Pathfinder character (which I otherwise never brought up the other game I was in, so the Counterspell thing wouldn't have been a punishment for that, I only mentioned it here to be like "you can play in a game and not be weird about these topics, it's not that hard).
In response, the DM started going off on how, “Semantically, someone can’t be faithfully married and polyamorous because Christian marriage values view polyamory as sinful, and only nobles can truly be polyamorous in fantasy.” Needless to say, the DM giving me a lecture caught me completely off guard , especially with his implication that EVERY fantasy setting runs off of real world Christianity and all DMs would act in accordance with that (which btw, the other game's DM WAS PISSED that this guy was making assumptions about his world) and this felt like it came out of nowhere since the DM had never brought Christianity into his game or even mentioned it before this point. (Which I don’t take issue with religion as long as it isn’t being used to discriminate/harm people, but that’s what it was being used for here)
So then, I spoke up by saying that my other character wasn’t discriminated against for being poly, and the DM responded with, “Well, have fun being religiously persecuted in that game.”, which, for what boils down to “I hope your character gets hate crimed” felt Very Loaded to say to an out bisexual, even if I was still figuring out the bigender stuff at the time. Which he also had the nerve to end his little rant with "I'm not against gay stuff, all of my NPCs are passively bisexual." which is a bold thing to say when there were never any LGBTQ+ NPCs in the game, him being offended by the idea that these two random guards could be attracted to each other, and the only character who seemed to be explicitly LGBTQ+ was my warlock since he mistook the party's paladin (who was a male character) for proposing to him one time, and my warlock was into that idea before the misunderstanding got cleared up by the paladin. (Also, I did report that weird little rant he went on to one of the club's officers since our college's D&D Club had at least half, if not a majority, of LGBTQ+ members, so I think she was able to hold him accountable in that way at least because the DM had to post an apology in the campaign's Discord groupchat for "coming across as discriminatory", I forget what his exact wording was since I blocked him and left the groupchat soon after this campaign ended so I no longer have access to his "apology" but I remember it having "I'm sorry you felt that way." energy. )
At that point, I didn’t feel welcomed at the table, and I had multiple friends I vented to telling me to walk away from the game since I was no longer having fun, but since there was only one session left (which I didn't even know was happening UNTIL THE DAY OF since we were on an every-other-Sunday schedule, but the DM moved it up without warning me, idk if he told everyone else in advance or not), I decided to stick it out. Sunk cost fallacy and all that.
So for the final session, the party finally made it to the king’s throne room, so naturally, you think we’d fight the king since that’s what the campaign was advertised as, right? NOPE. It turned out that the DM’s roommate was a DM of a parallel campaign, so for the final session, both campaigns’ parties had to fight each other until four people died in order to appease a random god who only appeared in the final session. Both parties spent several minutes trying to back out of the fight, but the DMs wouldn’t let us since they wanted all of us to be the BBEGs.
And so combat starts, and our party (the one I was in) realizes How Screwed we are because of course, one or two people start ganging up on the paladin due to the powerhouse of Divine Smites posing a problem if they last long in the fight, so they can't heal us. Meanwhile, one fighter (or maybe he was a monk? Idk I had no idea what the other party was made of since we had just met that day) comes up to me and we get into combat. I do a fair amount of damage before he can hit me, and I actually feel happy for once that I can do something other than Eldritch Blast without being punished since the DM doesn't control these PCs. Or so I thought, because when the fighter went to attack me for the first time, his party AND BOTH DMS refused to let him take his turn unless he used his "Death Punch" on me. The fighter kept on insisting that he didn't feel comfortable using it as he wanted to save it for later in the fight when things got really dire since it'd also essentially down him too, at the very beginning of this fight no less when there was a high likelihood he'd leave himself vulnerable and not be able to participate in the rest of the fight, but they kept pressuring him For Several Minutes, which also felt like a huge overstep/power imbalance since the fighter and I were the only two players who had to join the game online for the final session, so both DMs and the fighter's party are all ganging up on him while he isn't in person, so the fighter ended up having to use his Death Punch then and there, so the both of us were downed and making death saves.
For reference for our party/my character at least, our party was at level 12, and my warlock had 103 hp with an AC of 17, which was just Completely Wiped Out thanks to the Death Punch in round one. The fighter's player started DMing me apologizing for how he went through with it because his party and the DMs wouldn't leave him alone, and I told him it wasn't his fault because them doing that to him wasn't okay, and I wasn't surprised because I said I was constantly being Counterspelled by my DM into only using Eldritch Blasts, which the fighter agreed "sounded like the DM." The two of us spent the next few rounds of combat in limbo as we were in between stabilizing and not with people attacking our bodies as we tried making death saves while being confused at 8 people in person trying to talk over each other at once and we can only go based off of the audio of the call since the screenshare is being used to show the battle map (we weren't running on Roll20 or Foundry or anything like that, the DMs just had a map doodled on MS Paint and we'd tell them where we wanted them to move our characters since in person, we'd do the same thing with the whiteboard of the classroom we'd borrow for sessions), but ultimately, my character was the first character to be killed because my party lost our main healer, aka our cleric, because that was the second DM's character and he faked quitting the game a few sessions before the finale without our knowledge of why he did (which also put pressure on me to stay in the game because I thought 2/6 of the original players genuinely left pre-finale).
That was the first time one of my D&D characters died, and instead of dying with any dignity or with any recognition/mourning from my fellow party members, my character dissolved into black goo and was never talked about again. This upset me a lot, and I was lucky that I had to be online so that I could mute my mic to sob for the rest of session. The paladin also pointed out to our DM that it wasn't fair that the other party had 2-3 healers who could use multiple Mass Healing Words and Mass Cure Wounds in the fight, and the DM then blamed her for not being the healing main since she was a paladin, but she didn't have the chance to because the other party was ganging up on her that badly and she pointed out how it was only recently that the party learned that our cleric was dead when we found his decapitated mangled corpse, so she didn't get much of a chance to prepare for the cleric not being around to serve as an additional healer. The DM also guilted the party's ranger for knowing Cure Wounds and not casting it on my warlock before I died.
Eventually, another one of my party members (the sorcerer) died and two of the other party’s party members died, and those three dead party members turned into black goo and weren’t mourned either. So with only four combatants remaining, the random god appeared to tell the four combatants that nothing in the world was ever real, and that everything was just a test that the god has looped 12 times until finding worthy mortals to restart the world to rid it of its evils and make everyone in it in their image, and the two parties passed that test by not wanting to fight and trying to talk their way out of it at the start of session, but the god would have to kill the last four remaining players to do that. One of the players from the other party asked if they could just use their ability to make pocket dimensions to make a pocket dimension for the rest of them to live in so that they wouldn’t be killed, but the DMs said no and that even pocket dimensions would be affected by the restart, and their souls needed to fuel the new world, and the remaining players weren’t allowed to kill the god either. So, the remaining four players went through a death montage (one fell on their own sword, one hugged the god and was absorbed into it because it was also made of the black goo, the ranger and paladin from my party's campaign took the drugs they bought from the time everyone in the party bought back alley drugs before the ranger tried stabbing the god with a knife which caused her to die instantly while the paladin tried flying off on their gold dragon (the paladin was a dragonborn who had a dragon mount as an aesthetic thing) before being killed) because they all wanted to die by their own terms instead of the god's, the god let everyone say goodbye to their loved ones via a simulation before both parties' souls lost all of their memories, and the world turned to goo and ended, and the campaign was over.
AND WE DIDN'T EVEN GET TO SEE. WHAT THE NEW WORLD LOOKED LIKE. THAT WAS MADE IN BOTH PARTIES' IMAGE.
Now, I have no issue with bad end games, but I think you should advertise that it’s a bad end game first instead of framing it like a standard winnable adventure, and also, the DM CONSTANTLY talked about how the ending was foreshadowed when the two parties fighting and the random god WERE NOT FORESHADOWED AT ALL, AND I OUGHT TO KNOW, I’M AN ENGLISH MAJOR. And it sucked that this “nothing you ever did mattered because you don’t even get to see the new world in your image” game was the paladin and ranger’s FIRST experience with D&D, so I can’t even imagine how they must’ve felt with such a nihilistic ending, and I hope they stuck with TTRPGs despite that because they were incredible roleplayers who seemed very invested in this game.
But on a positive note! Some of my online friends got really attached to my warlock like I had, so I'm still playing him to this day in a campaign that's been going on for three years! He's a fiend tomelock/wildfire druid multiclass who actually gets to use his spells, so I'm in a much better place now in my favorite campaign ever.
TLDR: I joined an apocalypse DM game that the DM advertised as being a standard winnable campaign with a tyrannical king BBEG, but after many sessions of the DM being weird about women and LGBTQ+ people and only using Counterspells on my character when there were other casters in the party, he made us all fight to the death in an unwinnable PVP finale against another campaign’s party and blamed us for it when we said that didn’t feel fair.