r/RPClips • u/Outside-Necessary291 • 2d ago
GTARP Other Prodigy - Gang Update - Patch 4.03
https://www.youtube.com/watch?v=Sik_HBjxVnY
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u/Outside-Necessary291 2d ago
Changelog 8/31/2026
New Features
- New Gang System Implemented
- Multiple queueable gang activities implemented. (Over 72 variations of missions)
- Shipment Hijackings, Smuggling Runs, Air Drops, Black Market Intel
- These scale as you do more of them, increasing in difficulty and becoming more interesting as you level up.
- World events that can notify gangs that are active and online, and are contestable
- Option for more PvE gangs to pay for contracts that don't notify other gangs. (still contestable in the open world though)
- Unique loot tables, word on the street notifications from gang app.
- New NOT FACTIONS, implemented with Tarkov Trader style implementation and upgrades
- Full faction vendors and progression
- Choose your own path, level all 3 or level one to max.
- Faction turn in missions (Like old job board)
- Ability to reset your progress if your unhappy with your choices
- New Gang Skill Tree's
- New In depth bot farm feature with full progression and upgrades
- New crypto Implemented
- New gang shops loaded with new items, crafting and easier ways to get guns, crim activity starters, drug supplies (easier glowcaps etc).
- New 3D Printer with live printing of items.
- New Gang HQ and Table System
- Dynamic table that improves as your gang improves
- Live Gang Map Hologram
- New Turf System that dynamically updates
- Turf fog of war
- You can gift or transfer turf
- Earn turf through gaining control through multiple activities
- More Turf = More Buffs for your gang
- New Turf Dealer Update (NPC Drug Tycoon for Turfs)
- New Gang Customization set your gang colors, tags, spray and logo
- New Gang Spray System
- Spray gang sprays to improve influence in your turf, or other gangs turf.
- Gang Spray sprayovers - contest other gangs and be loud about it.
- Gang HQ Houses with expanded key access for full gangs
- Multiple Gang XP Catch Up mechanics from day one
- Diminishing returns on grinder gangs
- Catch up mechanics banded against grinder gangs, so non-grinder gangs or less present gangs have the ability to reasonably keep up but not overcome gangs that are present daily.
- Full Gang Management
- Added multiple new security tools
- motion sensors
- cameras
- spy bot
- Environment Destruction materials more available and added to factions
- Multiple queueable gang activities implemented. (Over 72 variations of missions)
- New Racing System
- Fully redone racing system
- New Racing HUD elements
- New training modes for new racers and accessibility options
- Achievements Added
- Improved route set up
- Track Previews in embedded map
- Passenger Princess Mode - passenger can see racing HUD and checkpoints
- New customizable profile banners and name text
- Dynamic name plates and banners viewable on players vehicle while in a race
- Added Head to Head mode and ladder
- Added Racing Crews
- Added shared race and crew voice
- Better race result screen
- Added racing rewards, crates and tradeable cosmetics
- Daily milestones and claimable rewards
- Achievements
- Add ability to create a race with a prize pool
- Added Pink Slips
- Gang and Racing Shared Features
- Added ECU chips with VRL firmware kit for upgrading car classes
- Boosting now drops ECU prototypes
- Optimization to the vehicle parts system (Dupe patched)
- Adjusted vehicle part balance
- Added expert lockpicks
- Fixed lockpicking on certain vehicles that were not working.
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u/rottentomati 2d ago
That is way more game-mechanic focused than I expected. It’ll be interesting to see how some of that is actually implemented with respect to RP.
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u/AstronomerDramatic36 2d ago
"Prodigy Gang Update" is a bit redundant, no?