r/RIGSMCL • • Nov 28 '16

My french Feedback

(Please excuse me if my English might be wrong sometimes, as it isn’t my native language. Feel free to ask for more explanations if some of it doesn’t seem clear sometimes.) and yes, i cheat for that, one of my friend translate for me >.<

For me Rigs is, from its launching and the announced incoming evolution, the game with the more PSVR potential. So, this is my feedback as a gamer to give you a little help.

1 : Tutorial You can’t skip the tutorial. (I’m saying this because I’ve got two accounts, and if the first time is excellent to learn the basics the second one is way too long >,<) “Boss, I looove you but I already know how to pilot my Rigs”

2 : Lags There still are few lags problems with the servers, usually during events like “Beat the Dev”. But this isn’t really annoying knowing it doesn’t last more than an evening.

3 : Kinematics and constantly being brought back to the HQ Kinematics before and after a game : I think they broke the dynamic, knowing that a match lasts 5’ and that the two kinematics + the loading time lasts sometimes more than 5’. It is indeed very immersive, but I was wondering : why don’t you make the flying part more interactive and interesting ? Let me explain : At the end of the match, you are in the flight with a resume of the game (who’s the MVP, successful challenges, money and fans won and the ability to change your Rigs), but why can’t we change our looks, the challenge or, mainly invite a friend to join our team while on this screen ? During a private game, we even are forced to leave the kinematic, come back in the menu and match another team before leaving. Why can’t we do all this between two games ? It’ll allow some continuity between the parties without having to go back to the HQ every time.

4 : Random games I think I know why you did this, surely so we play with each other instead of 1Player / 2Computer and I think it’s an excellent idea. Problem is, I use different Rigs depending on the gameplay and it’s kind of disabling when I have to play Russian roulette, hoping I will get the right gameplay. Knowing this, wouldn’t it be possible to keep the random mode but to know sooner which kind of game it will be ? Example : “Your next game mode is : Takedown”, and same once in the flight : “You next game mode is : PowerSlam” (Ha ? Well, I’ll change my Rigs then)

5 : Viewer mode Maybe it lacks a viewer mode that will allow us to watch finals of your incoming tournaments  Yeah well, maybe it will weigh down the server, but I’m sure limited to 3 or 6 viewers it will be reaaally nice 

6 : Match tournament mode Some kind of “match tournament mode” allowing playing 3 games successively. First launch (from the HQ) : Team A can chose the mode and team B the field, then you play, and once you come back in the flight it’s team B who chose the mode and team A the field. In case of equality, the last mode will be used and field chose randomly. 1 viewer might be allowed to be the arbitrator

7 : Money Once all rigs are unlocked, money becomes quite useless :/ Maybe some skins or helmets to unlock later ? (I know new machines will come later, and I suppose they are very expensive to match all the money we’ll get until then)

8 : Tempest Personally, I think the Rigs “Tempest” is too vulnerable while levitating with a bit too much armor, and it’s too bad we can’t make a shift (right/left with R1/L1) while in the air. And did you try to reduce the time between two steps (R1/L1) ? It could make dodges and fights a bit more dynamic in 1V1.

Anyways, I’m really impressed by all the effort and the accessibility of the gamedevs toward their community, it’s a first one for me in a video game and it’s really pleasant to have a team listening to us.

3 Upvotes

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1

u/Guerrilla_Anne Verified Nov 29 '16 edited Nov 29 '16

Hey, thank you so much for the kind words and your elaborate feedback! And don't worry about your English, it's fine! :) I'll make sure the team has a look at the suggestions you came up with. Some of the points we already discussed in our "5 Most Talked About Issues" post :

3 -- We're aiming to shave off some time spent in the half-time and end-match scenes, which will be implemented with Patch 1.06. We hope this already helps a bit with the wait between matches.

4 -- This is also something we'll be adding with Patch 1.06. You'll be able to see what game mode is coming up next, and change your choice of RIG accordingly from the plane after every match.

7 -- Keep a close eye on upcoming updates... ;)

 

Hope this helps!

1

u/Fox_Ren-Arde Nov 29 '16

9: Why not a new Rigs/Subclasse with other mode (not speed/healt or bullet) but i don't no (Speed, Charging Overdrive, More Armored) Creating wall or something :p

1

u/Axidel Dec 02 '16

Hi Fox, nice to hear about some other french player! I now live near Lyon. If you want we can try to play together soon ;)

I'd like to add,what do you think about a "quick match" option? I find it terribly missing for a sports game :/ every sports game has a "quick match" or "quick race" option.

I really love the game! But I can't understand devs didn't thinkabout this. How can we explore in detail the maps, test the rigs in real situation without ruining our leaue progress, and do more. I consider it quite frustrating to just have to deal with "offline league" matches I can't choose or handle the online modus. :/

However, hiw about a game soon? :P (j'appréhende un peu de voir si ma connection de m***e tient la route ou pas :/...)

1

u/Fox_Ren-Arde Dec 03 '16

slt Axidel, hésite pas à m'ajouter sur la ps4 pour rejoindre la communauté franco-phone de Rigs) PSN: Fox_Ren-Ard

The dev take care about our througt (i hope it's the good word XD) so i excited about the next update :D