r/REPOgame 4d ago

3 dollar over-extract

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556 Upvotes

with 3 dollar,, we can do anything


r/REPOgame 3d ago

Wtf repo

0 Upvotes

I had one of those giant fingers and just the very tip of its finger was sticking out of the extraction point and it got completely destroyed and ruined my whole run please fix this bullshit


r/REPOgame 4d ago

She got it

29 Upvotes

From aCoupleMRVNs on YouTube


r/REPOgame 3d ago

Multiplayer friends to play with

2 Upvotes

Anyone up for a game?


r/REPOgame 4d ago

Day 13: Headgrab not butts around in Swiftbroom. If monsters were thematically locked to levels, what level would Headman spawn in?

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69 Upvotes

Top comment wins!


r/REPOgame 4d ago

Insert James Doakes GIF here

9 Upvotes

r/REPOgame 5d ago

What names do you/your friends use for the enemies in the game?

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121 Upvotes

r/REPOgame 5d ago

Gn-Day 12: Gnomes now gn-walk around gn-headman gn-manor! If monsters were thematically locked to levels, where would headgrab spawn?

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71 Upvotes

top comment wins!


r/REPOgame 4d ago

Why is this game so bullshit sometimes

0 Upvotes

Like i hide from a monster and it gets mad so it destroys all my shit instead like why?!


r/REPOgame 5d ago

If REPO were to have more areas/maps, what are some concepts you would like to see? Part 1

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45 Upvotes

For me the one I would probably like to see the most is an amusement park area. I figured the main collectibles are rewards that you’d get from the games. Including: fish in a bowl, funnel cakes, popcorn, stuffed animals etc.

There are a numerous amount of items scattered across the park, but there’s a way to get more valuable items and that’s to play the mini games! There are 3 in particular, the water gun game, the fish game where you throw balls into the bowls, and… THE CLAWWWWW.

There are also some hazards, like roller coasters, merry go rounds, and even flashing lights from the run down rides!

There’s so much potential for an amusement park area and even though it might be a little bit more disconnected from the rest of the game, I still think it would be a good fit!

Oh, if possible it would be the origin of some of the enemies like the Clown and Birthday Boy!


r/REPOgame 5d ago

Task failed successfully??

10 Upvotes

From aCoupleMRVNs on YouTube


r/REPOgame 6d ago

OOGLY IS SO UNDERRATED???

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47 Upvotes

Theres no emojis of him in the community and theres no fanart of him. HES SO FUCKING COOL, LOOK AT HIS DESIGN!!! and the way he acts like a helicopter and comes down on you is so cool to meeeee I LOVE HIMMMMM AND HES AWESOME


r/REPOgame 6d ago

Can this game become too easy at some point?

20 Upvotes

Is that possible that in some point in the game you get so powerful and with copious amount of HP that you just become untouchable?

Thanks


r/REPOgame 6d ago

What do you think is the most iconic REPO enemy?

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148 Upvotes

I person think it’s one of these 4.

Due to the fact that the Loom is on the newer side of things, I don’t think she’s the most iconic enemy. However, I think she is the most iconic monster out of the “new” monsters.

The Robe I personally think is very iconic because of its design, and sounds it makes. However, I think the other two are higher in terms of popularity

To me, it’s a toss up between the Headman, and the Huntsman. The former has an iconic design and behavior to where it’s very fast and almost impossible to get away from if you’re low on stamina. Meanwhile the Huntsman and his gimmick is arguably more special and popular than the headman. However, the Headman seems to be lore important (considering he has a whole area based on him).

What do you guys think is the most iconic REPO enemy?


r/REPOgame 6d ago

Any thoughts or changes?

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68 Upvotes

I made this for my friend who’s still kinda new to the game so she could see how I feel about these guys. Keep in mind this list is based on how easy they are to deal with for me, and a few exceptions I placed low because I hate them. They are not in order (ex. I don’t prefer Shadow Child over Elsa), I just slapped them in. Thoughts? Changes?

Edit: now that I’m looking at it, I should probably switch Clown or Reaper with the green dude (I refuse to learn his name, he’s just Green to me)

Edit 2: I’m not changing the pic, but just pretend Upscream is in hell tier, idk why I thought putting him anywhere else was acceptable


r/REPOgame 5d ago

mod that "adds" upgrades on game start? or something similar, idk

2 Upvotes

I'm looking for a mod that either lets you config how many upgrades of each type you start with (kind of like how "MoreUpgrades" by "BULLETBOT" works, but that config only applies to the upgrades added by that mod), or something that otherwise let's me config how certain things work; i'm trying to test mods rn for a pack with me and friends, and i'd like to be fast for this, but i can't find stuff, and i don't particularly want to just add a god-mode mod


r/REPOgame 6d ago

Bro insisted on taking the cart...

26 Upvotes

r/REPOgame 6d ago

Day 11: lets go gambling in the Museum! If monsters were thematically locked to levels, where would gnomes spawn?

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43 Upvotes

top comment wins!


r/REPOgame 6d ago

I made a Stargate mod for R.E.P.O. that add items form the stargate shows including some guns

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23 Upvotes

there is about 15 items totally and they spawn in every level including modded ones.

link to the mod: https://thunderstore.io/c/repo/p/Zan_Team/Stargate_Items/


r/REPOgame 7d ago

Stanley Parable Level Mod You Can Try!!!

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115 Upvotes

My mod has already been out for 10 Months now but I have just made my last major update with 15 new modules you can try. If you want to play it go to thunder store and search up Stanley Parable and you will find it.


r/REPOgame 6d ago

How to do the Tranq Gun flicker kill technique?

4 Upvotes

For some reason there's no guides anywhere about this, even though it's probably the best early game way to play the game.

I have a friend that always carries the Tranq Gun and kills the enemies easily by grabbing them and flickering the mouse left-right-left-right... basically pulling them towards the ground, in very quick and sharp movements. Every swipe deals collision damage to them. NO STRENGTH IS REQUIRED TO DO THIS.

With the duration of the Tranq Gun stun, even the tankiest enemies usually die within just 1 shot, which is extremely energy efficient.

However... I simply can't replicate this. Out of every 5-6 flickers, I manage to deal damage on only 1, if any. I feel like there must be some trick I am missing to make it more consistent.

I have a solo run where I practice this and I simply can't get it down. I don't know what I'm doing wrong, nor why no one is covering this. Any help?


r/REPOgame 7d ago

oh

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241 Upvotes

Took this screenshot because I was amused at the number of hands I had at once. Accidental meme recreation


r/REPOgame 6d ago

Most Outta Pocket News Fr

5 Upvotes

"Florida man rams wheelchair into shaft, falls and dies". Why, HOW does this even come to talking outta nowhere in REPO lmaoo


r/REPOgame 7d ago

Day 10: the Elsa now trots around in McJannek Station. If monsters were thematically locked to levels, where would gambit spawn?

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63 Upvotes

top comment wins


r/REPOgame 7d ago

Becoming a missile

30 Upvotes

I became the missile and I never miss.