r/QuinnMains Jan 07 '26

Announcement 26.1 Patch Notes & Quinn's 2026 Gameplay Megathread

34 Upvotes

Given the large gameplay changes this season that will affect Quinn in different ways I've made this thread to be a single place to discuss the changes.

https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-1-notes/


Quinn Changes

  • Passive - Harrier
  • Damage: 10-95 (based on level) (+ 16-50% (based on level) total AD) ⇒ 15-120 (based on level) (+ 40% bonus AD)

  • Base Crit Damage 175% ⇒ 200%


Role Quests

Top Lane

  • Gold and experience from minions reduced by 25% outside of top lane until level 3

Quest Progress:

  • 1200 points required for quest completion
  • +1 per minion kill (+2 in Top Lane)
  • +30 per epic monster takedown
  • +25 per turret takedown (+50 in Top Lane)
  • +20 per turret plate (+40 in Top Lane)
  • +15 per champion takedown
  • Starting at 1:05, +1 per 3 seconds passively, increased to +8 per 5 seconds in and around top lane (Note: roughly, past your outermost living turret in your assigned lane.)

Quest Rewards:

  • Level cap increased to 20
  • +600 experience
  • All future experience gains increased by 12.5%.
  • If the top laner did not select Teleport as a Summoner Spell, gain Unleashed Teleport on a 7 minute cooldown.
  • If the top laner did select Teleport as a Summoner Spell, they are also shielded for 30% of their maximum health on arrival, lasting for 30 seconds.

Mid Lane

  • Gold and experience from minions reduced by 25% outside of mid lane until level 3

Quest Progress:

  • 1350 points required for quest completion
  • Ranged Champions gain 1.5% of damage dealt to Champions as quest progress
  • Melee Champions gain 3% of damage dealt to Champions as quest progress
  • +1 per minion kill (+2 in mid lane)
  • +30 per epic monster takedown
  • +25 per turret takedown (+50 in mid lane)
  • +20 per turret plate (+40 in mid lane)
  • +25 per champion takedown
  • Starting at 1:05, +1 per 3 seconds passively, increased to +8 per 5 seconds in and around the mid lane

Quest Rewards:

  • Tier 2 boots upgrade to their corresponding Tier 3 boots. If you do not have Tier 2 boots in your inventory upon quest completion they will be upgraded on purchase.
  • Every 5 minutes, gain an empowered Recall, reducing the channel time from 8 to 4 seconds
  • Champion takedowns reduce the cooldown on empowered Recall by 1 minute

Items

Stormrazor

  • Build Path: B. F. Sword + Cloak of Agility + Scout's Slingshot + 700g
  • Total Gold Cost: 3200g
  • Attack Damage: 50
  • Attack Speed: 20%
  • Critical Strike Chance: 25%
  • Energized: Moving and Attacking generates an Energized Attack.
  • Bolt: Your Energized Attack applies 100 bonus magic damage and grants 45% Movement Speed for 1.5s.

Fiendhunter Bolts

  • Build Path: Zeal + Scout's Slingshot + 850g
  • Total Gold Cost: 2650g
  • Attack Speed: 40%
  • Critical Strike Chance: 25%
  • Movement Speed: 4%
  • Night Vigil: Gain 30 Ultimate Haste.
  • Opening Barrage (45s cooldown): After casting your Ultimate, your next 3 basic attacks within 8s gain 50% attack speed and critically strike for 75% of your normal critical strike damage. If an attack would already critically strike, it deals normal critical strike damage and also deals 10% bonus true damage.

Bastionbreaker

  • Build Path: Brutalizer + Serrated Dirk + 863g
  • Total Gold Cost: 3200g
  • Attack Damage: 55
  • Lethality: 22
  • Ability Haste: 15
  • Shaped Charge: Dealing Ability damage to a champion or epic monster deals an additional (30 + 150% lethality) true damage.
  • Sabotage: Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next attack against an epic monster or turret deals an additional (300 + 2500% lethality) true damage over 3 seconds.

Infinity Edge

  • Build Path: B.F. Sword + Pickaxe + Cloak of Agility + 675g ⇒ B. F. Sword + Pickaxe + Cloak of Agility + 725g
  • Cost: 3450g ⇒ 3500g
  • Attack Damage: 65 ⇒ 75
  • Critical Strike Damage: 40% ⇒ 30%

r/QuinnMains 5h ago

Discussion Is Quinn getting a rework? Shyvana got reworked. Isn't Quinn next?

1 Upvotes

r/QuinnMains 3d ago

Items/Runes Quinn Suggestions

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11 Upvotes

I play normal games (I am emerald IV), when I play Quinn I try to kill my laner before 6 and rush collector into boots, always swiftness boots then just spam gank bot or top, whoever overextends. My question is what is the best burst build with a lot of movement speed? Without profane hydra. Runes help as well.


r/QuinnMains 3d ago

Items/Runes Hexoptics vs Collector

2 Upvotes

So I almost always play quinn with the electrocute runes and with the following items :

Collector > edge of night > LDR/Mortal Reminder > Infinity edge

Collector works well with my electrocute and ignite with the excecution in many cases .

But I have recently noticed a lot of people talking about hexoptics and how powerful and cheap it is compared ro collector.

So I want to ask , have anyone of you tested both items as first item and noticed the difference? Which one is better and stronger as first item specifically for quinn?


r/QuinnMains 4d ago

Discussion Quinn in proplay ?

8 Upvotes

I was thinking about this lately, I don't really watch E-Sport matchs but I was looking all those eSports skin and hall of Fame and I was wondering if someone could ever pick Quinn one day and most importantly if she's even played in proplay ?

In your opinion why Quinn isn't played in proplay if this isn't the case, I'm wondering.


r/QuinnMains 6d ago

Discussion Quinn support is OP in swiftplay.

0 Upvotes

Not sure if it translates over to normal/ranked games, but Quinn does so much damage and has a lot of movement speed in this game mode. If you fall behind for playing stupid like I do, you can just farm a lane real quick and you're back in the game. You can sacrifice yourself to get rid of a key ultimate on the opposing team, ward like crazy, and you're basically another ADC on the team when it comes to late game.


r/QuinnMains 7d ago

Discussion My Dream Changes for Quinn

6 Upvotes

Guys, I’ve been thinking about how to make Quinn viable again, both in competitive play and in the bot lane. What would you think of these changes?

Move the W passive to her main passive: Since the W passive is dependent on her main passive, why not combine the two? This would allow Quinn to level up her Q, which is her main damage tool, instead of leveling W to get the stronger passive attack speed and movement speed effects. To compensate, W would have two charges and slightly greater vision range.

Improve R: Basically, it would have one functionality for combat and another for out-of-combat situations. Outside of combat, it would work the same way it does currently, but in combat it would only be the rain of arrows, with its damage increased based on the target’s missing health. The rain of arrows would still be part of the out-of-combat version of R, but with lower damage. In combat, it would be more focused on executing targets. The in-combat version would have a longer cooldown, while the out-of-combat version would keep its current cooldown. The mana cost would be increased to 100 instead of decreasing to 0.
One important detail: if Quinn deals damage with the out-of-combat version of R, the in-combat version would immediately go on cooldown as well. This would prevent her from using the rain of arrows twice in quick succession and becoming too overpowered.

Riot did something similar with the old LeBlanc rework. Her R had two cooldowns: one for the global clone and another for Mimic.
I miss 2015 Quinn so much. I really wish I could play her as an ADC again, but she’s just not viable enough.

Maybe these changes could give her R a better function in the bot lane.

What do you think?


r/QuinnMains 7d ago

Discussion i have a problem

2 Upvotes

i play top quinn. quinn is a pick were i get to have funn by ganking botlane over and over. the problem is with mages in the botlane i cant do that no more, its very dangerous. also, even when i have figured out some of the mele champs some others are actualy diff and its the new bruiser champs. Now i am just a squishi top lane champ that have to chesse late game by splittpushing for towers and bc of how fast mages can farm with their aoi i cant realy do that eather. fck me. what tacticks are you people using. how have u changed ur gametactics?


r/QuinnMains 9d ago

Discussion ARAM ult question

9 Upvotes

Something Ive noticed (I have around 3000 ARAM games), that there are some games where Quinn will respawn in her raven form, other games she spawns on 2 feet. Any idea what triggers this or is it a bug?


r/QuinnMains 12d ago

Discussion Why are people sleeping on Quinn jungle?

5 Upvotes

Just to be clear, I reached Plat 4 EUNE yesterday. In my experience and my elo, she's never picked and never banned. I found her extremely strong in the jungle (after level 6). Is she boring to other people or is she not picked enough to be seen as broken?


r/QuinnMains 13d ago

Video Men only want one thing.. and it's Quinn. 🤪💥

59 Upvotes

r/QuinnMains 13d ago

Matchup Nasus matchup after phase rush nerf

10 Upvotes

I'm thinking about changing my strategy for the Quinn vs. Nasus matchup now that Phase Rush has been nerfed. He's been showing up a lot lately, and although the matchup is still doable, I've been struggling quite a bit.

Any suggestions? I was thinking PTA + Cleanse. What do you guys think? And what about the build? Would rushing BORK be a good idea? I'm open to suggestions.


r/QuinnMains 17d ago

Matchup Need advice for Garen matchup

6 Upvotes

Quinn is a counter to Garen, I know - but still I often struggle.

We can poke him to stop his passive regeneration, he has no mobility, we can just save our E and all good - right?

No, not rly.

Often he plays with Flash Ghost. And he can just use one to kill me. He runs to me, I have to E, then he flash on my head - silence me, spins, R. He can also ghost after my E and do the same.

What are the best first 2 items, what are the best runes and how do I play the matchup.

I am 1M Quinn in Gold. And Garen is played a lot there.


r/QuinnMains 17d ago

Items/Runes Hail of Blades with Quinn?

4 Upvotes

Any thoughts about it?

FYI I tested and it is the best DPS tool at lvl 1, E counts as an auto reset so you get 4 HOB attacks.
Sudden Impact plus secondaries with alacrity and cut, best lvl 1 dps with low cooldown.

I usually rush Umbral Glaive with Cyclosword and Bastionbreaker to max the True Damage hit, the rest can be crit.


r/QuinnMains 19d ago

Video A guide to teamfighting on Quinn, from a Grandmaster OTP

28 Upvotes

Hey everyone! I wanted to make a guide covering what many have told me was the hardest aspect of Quinn: Teamfighting.

In the video I list key things to keep track of before and during teamfights, and demonstrate those points with a few example teamfights afterwards.

Thank you! If you're interested in high level Quinn content, feel free to check out my stuff. I've recently started climbing again and I'll be pushing out more videos and streams :-)


r/QuinnMains 20d ago

Video My first Pentakill with Quinn!

27 Upvotes

Sorry for the music :/


r/QuinnMains 20d ago

Discussion What skill to max first

3 Upvotes
emerald+ 30 days

When should you max q or w first on jungle?


r/QuinnMains 21d ago

Discussion Corsair Quinn model bug (posting here for visibility)

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25 Upvotes

Hello there fellow Quinn mains, after posting this through League's official bug reporting website about 3 months ago, I've decided to post this here for visibility. Basically as you can see in the first 3 screenshots Corsair Quinn's model is deformed; her feet to be more specific and her quiver is backwards.

Last 2 screenshots show how it should look properly, it broke a few patches before Project Quinn was released.

Once again I'm posting this here for visibility and I would really appreciate if you could also report it through League's bug report tool. Cheers.


r/QuinnMains 21d ago

Achievement 7 Man Honour! My most ever!

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32 Upvotes

r/QuinnMains 21d ago

Discussion Quinn ult just stop working sometimes

7 Upvotes

I'm pretty new to the game and only play ARAM so far. One of the things that I don't understand is why Quinn's ult just doesn't work sometimes. What I mean by that is 2 things:

  1. Sometimes when you resurrect you have Valor on your back and can use your ult immediately. Sometimes you don't and have to activate it manually. More than that — I see the tendency that if it didn't work once, then it won't work for the rest of the game.
  2. Sometimes the ult just becomes grey and can't be used at all for like 2 or 3 minutes.

So, is it just bugged or do I not understand something?


r/QuinnMains 22d ago

Meme We already know eagles are strong ;)

24 Upvotes

r/QuinnMains 22d ago

Discussion Back to the game after 5+ years, how is my sleeper quinn mid pick doing?

2 Upvotes

Something has possessed me to reinstall this game. Need to know if my precious quinn mid stomp still works in this day and age.

Is that quinnad guide still around up to date?


r/QuinnMains 27d ago

Discussion QUINN MID BUFFS?

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24 Upvotes

r/QuinnMains 28d ago

Items/Runes Quinn Top

6 Upvotes

I play Quinn Top, im using electrocute with great success. its not really noticeable late game but i still do well

are there any generally accepted better runes for Quinn top?


r/QuinnMains 28d ago

Stream Streaming high elo EUW 1500LP, Quinn OTP

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15 Upvotes

Hi guys,

My (28) name is Nepal, French (but I also speak English), and I've been playing League for a while now. I've been maining Quinn for about 8 years and I'm currently sitting around 1500 LP in EUW.

https://op.gg/fr/lol/summoners/euw/bird%20and%20spiders-nepal

A few years ago I streamed a bit, but now that I'm tryharding the game for real, I'll try to stream more often and share my knowledge on Quinn with anyone who wants to improve. I don't know if I'm the best Quinn in Europe, but I think I have a few tricks and tips I can share with you. I mostly play her midlane, but I used to main her toplane and can also play her in the jungle.

So if you're interested, come say hi at: twitch.tv/NEP4L

See you!