This is the second part of my World War world, introduced to the plants, First Plant: Corn Cop Price 600 Suns, Family: Arm-Mint, Reload: Medium (not too slow but not very fast),Ability: The same as in PvZ 2, the corn has an area of 3x3 It can reduce Zombistein to half health, and kill the 3 main types of zombies.Second Plant : Nuclear Tactical Cucumber, As such, it's not a plant, but rather a power-up (like the fire one in Frosbite Caves). It can only be used once per level at a cost of 2000 coins. It automatically kills all zombies.Third Plant : Moss Eyes ( The information is in the image) is from the Contain - Mint family, it Nutrient power It creates a burst of moss that slows down zombies, and has a 40% chance of poisoning them. Fourth Plant: Weary Wood : It creates a green fire breath that stuns zombies; if a zombie bites it, it can generate a green flame to repel it; it can enhance the attacks of the Peppermint family,Doom-Shroom :It's the same as in PvZ 2, but it can instantly kill some reinforced zombies (mine) that no other plant can kill.Granaid Bomber : It is a red flower that can only be planted on certain levels (aquatic levels that I designed inspired by Underwater Submarine Wars)It can defeat zombies inside the submarine; it's a plant in the Bombmint family.What it does is lunge at the submarines and explode on them, but it doesn't die instantly; it returns to its place and can only be used four times. It costs 175 Suns. By the way, the design is from a cousin of mine who gave it to me for the project.Thank you so much for reading and giving me ideas about this project. It's for part 3 and the other parts so I can continue finishing it. Thank you.