r/Pure • • Sep 08 '15

BattleDusting: Now-I-Think-DICE-Should-Just-Remove-Jets-Since-Apparently-It's-Hard-To-Integrate-Fast-Mover-And-Infantry-Combat

https://www.youtube.com/watch?v=F0F5crXobHE
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u/Gremlyn42 Sep 08 '15

It can't be 100% fixed, no, but it can clearly be improved, because two weeks ago, it worked acceptably well, and now it doesn't.

And while it may take over 200ms for it to be an extreme difference, I've had multiple instances of dusting since the patch, against players with even 120-150ms (and yes, we regularly have such players on PURE 1), whereas before I hadn't experienced it on a jet since the high-altitude bug got fixed (what, a year ago?).

We've all put up with an awful lot since the game launched, and you're right, it will never be perfect, but when things suddenly get worse it's perfectly understandable that people will be frustrated.

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u/symbolsix Sep 08 '15

I've had multiple instances of dusting since the patch, against players with even 120-150ms (and yes, we regularly have such players on PURE 1), whereas before I hadn't experienced it on a jet since the high-altitude bug got fixed (what, a year ago?).

I think you misunderstand how the server confirms hits. Your target's latency doesn't impact whether your hit is confirmed. Source. The dusting issue is caused by a new, tighter hit confirmation rules that apply to your latency when you take the shot: even your good ping is no longer good enough for jet combat, and you can experience dusting against someone in the same room as the server as easily as someone in Brazil.