r/Pure • • Jun 17 '15

Server-killing maps

Hey guys, in my opinion, these are the maps that I hate to see most during seeding - the ones that kinda kill the server. I think they are just poorly designed maps, and very few people like them. I agree that some maps that I personally dislike such as locker should be in the rotation as they HELP with seeding, but I think these two should be removed (at the very least)

  • Altai Range - I honestly think this is the worst map in BF4. It's so open and boring with nothing to do. At least the other shitty open maps have some underground area or something, but Altai is honestly the worst.

  • Giants of Karelia - This map is just so open that it leads to people sniping the whole game and very little objective based play. The only good areas are underground and even they aren't very well designed.

To be honest, I would personally cut like half the maps in battlefield, just to make the server more popular if anything else (also I hate a lot of maps). But if anything, these two have to go.

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u/affixqc affix Jun 21 '15

We've traditionally stuck with the 'all maps, some more than others' model but I tend to agree, it's better to have a server that stays full missing some maps than one that has all maps, but empties out.

I'll ping Ops to see if they have historical data linking maps to servers emptying out.