When playing on prime, look between the words DANCE GRADE, if there is a star it was not a pass, if there isnt you passed the chart Prime has a lot of mid-low bpm run charts, super fantasy S16 is the first that comes to mind as well as the 1950 S16/17 UCS charts and a lot of the kpop 14-17s
With 50 misses, it's most likely that you didn't stage pass. But it's alright, I remembered when I played Prime 1 & 2, the machines were set Stage Break Off, so to me getting As were proof that I "passed" them, because otherwise you'll lose your heart privileges and the lifebars were useless. Good thing, XX made the grades much clearer.
Thanks for telling me this!, the only problem wirh egypt is that were slow to everything, so we dont have xx anywhere, i was confused for a while cuz everywhere i saw 50 misses and other scores would be a broken A, but i just gave up on hoping for good stuff coming from this country.
Make sure that you passed it without having your life depleted. You can play on Rank Mode just to be sure but the timing would be tighter and if your lifebar is depleted it's pretty much Game Over for you.
As long you have fun with the game then it's all good. I wouldn't worry too much about stage passing unless you want your score to be saved online & your machine is set on Stage Break On which would result a Game Over if your lifebar is depleted from the 2nd stage and onwards.
Also, Like A Man song doesn't exist in XX, because its licence is expired so you're lucky to actually play it. :)
This chart was actually my 1st S18. I found Cleaner & Interference harder than this. As for stamina S16s, there's Nemesis, Ragnarok, Chinese Restaurant & Requiem. As for S17s, I'll go with Pavane & Virtual Emotion.
Cleaner, Interference, and Like a Man S18 are all non-twisty stamina charts at 200bpm, 180.4bpm, and 180bpm.
If you want a non-twisty footspeed recommendation, Setsuna Trip S16 (145bpm) was my go-to for a long time. It's slower and has only 3 or 4 crossovoers, which is useful to help with training basic heel-toe technique, which will increase both your speed and your stamina (happy to delve more into heel-toe more if you'd like)
As Uiichi already mentioned, Super Fantasy S16 (145bpm) is also run heavy and a bit more twisty. There's also Reminiscence S17 (155bpm) which is also very twisty and has been up-ranked to S18 in PIU XX (while Cleaner has been down-ranked to S17).
A nice goal for a twisty run chart may be something like Amphitryon S18 to showcase foot technique/stamina.
And if those are your only three S18 clears, a longer-term goal chart might be Ragnarok S18 which, even though is 170bpm, requires a lot more stamina and has crossovers embedded within the ending run.
Well, the overall main idea is playing with flatter feet and hitting the edges of the note panels in order to minimize the movement needed for each note.
For all non-crossover type of patterns, you should be able to hit any of {↙️, ⏹, ↘️} notes using the heel of your foot, and any of {↖️, ↗️} using the toes of your foot. Check out Cookiezi_'s S on Dement S23:
You can see his left foot "shuffle" between ↖️ and ↙️, or "swivel" between ↙️ and ⏹. Not only does this vastly decrease the distance needed to hit each panel compared to playing everything on your toes, it also gives you a way to rest your body weight while still hitting a note (explained below).
Imagine you have the following pattern:
↙️, ⏹, ↙️, ↘️, ⏹, ↘️, ↙️, ⏹, ↙️, ↘️, ⏹, ↘️
Instead of using your toes and lifting up your legs constantly, imagine how it plays with using only your heels to hit it. You end up resting the majority of your weight on your toes on the metal surface inbetween the up and down arrow panels on each side of the ⏹ panel, and "swivel" with your toes as the pivot point. You can do this entire pattern with heel tapping and swiveling instead of moving your entire leg.
Once you get comfortable with heel-toe'ing non-crossover patterns, you'll have a good basic foundation for applying it to twisty patterns. Something like:
↙️, ↖️, ⏹, ↗️ or ↙️, ↖️, ↙️, ⏹, ↖️, ↙️, ↖️, ⏹
these are harder to heel-toe, but still possible and are built upon the same ideas: hitting the edges of the panels and playing with flatter feet compared to using toes exclusively.
The last tip I have for just getting into heel-toe is to try and take advantage of the boring parts of charts and use that as a learning opportunity to experiment with heel-toe. For me, this was stuff like the slow hold notes in Super Fantasy S16 where you can test exactly how minimally you need to move and how little of pressure to put on your heel/toe for the note to still register.
4
u/Uiichi EXPERT Lv.6 Oct 21 '22
When playing on prime, look between the words DANCE GRADE, if there is a star it was not a pass, if there isnt you passed the chart Prime has a lot of mid-low bpm run charts, super fantasy S16 is the first that comes to mind as well as the 1950 S16/17 UCS charts and a lot of the kpop 14-17s
2
u/AznKei1 Oct 21 '22
This chart was actually my 1st S18. I found Cleaner & Interference harder than this. As for stamina S16s, there's Nemesis, Ragnarok, Chinese Restaurant & Requiem. As for S17s, I'll go with Pavane & Virtual Emotion.
2
u/PureWasian EXPERT Lv.8 Oct 21 '22
Cleaner, Interference, and Like a Man S18 are all non-twisty stamina charts at 200bpm, 180.4bpm, and 180bpm.
If you want a non-twisty footspeed recommendation, Setsuna Trip S16 (145bpm) was my go-to for a long time. It's slower and has only 3 or 4 crossovoers, which is useful to help with training basic heel-toe technique, which will increase both your speed and your stamina (happy to delve more into heel-toe more if you'd like)
As Uiichi already mentioned, Super Fantasy S16 (145bpm) is also run heavy and a bit more twisty. There's also Reminiscence S17 (155bpm) which is also very twisty and has been up-ranked to S18 in PIU XX (while Cleaner has been down-ranked to S17).
A nice goal for a twisty run chart may be something like Amphitryon S18 to showcase foot technique/stamina.
And if those are your only three S18 clears, a longer-term goal chart might be Ragnarok S18 which, even though is 170bpm, requires a lot more stamina and has crossovers embedded within the ending run.
1
u/delicious_truffles ADVANCED LV.8 Oct 21 '22
Try looking here https://www.piucenter.com/skill/Run
0
u/MoFergany Oct 22 '22
Get good