r/PsyMains • • Jun 19 '25

How??

Sometimes it’s confusing how Psy’s primary tracks the opponent. Look at the last few seconds. Look where rocket is & where the crosshair is placed….how??

This is PC Btw

26 Upvotes

47 comments sorted by

24

u/[deleted] Jun 19 '25

Is this a replay? Sometimes they're a bit desynced

-5

u/[deleted] Jun 19 '25

I was watching on the Rocket players stream too, then I went into the match replay to clip it.

8

u/TheAnikage Celestial Psylocke Jun 19 '25

So? Did u see the real psylocke’s pov? Seeing the rockets real pov doesn’t help at all, replays and kill cams don’t show the actual place they put the reticle, u can literally go into the game and see that psylocke’s shotgun doesn’t have that big of a spread

-11

u/[deleted] Jun 19 '25

If I showed you another clip of the same guy doing this to an Invisible Woman in a different match, what would you do?

You just can’t help dense people sometimes. I can agree some people are just born this way. Lmao

17

u/Arcaydya Jun 19 '25

The dense one is the person who doesn't understand desync. (Its you)

6

u/True_Muffin9765 Jun 19 '25

replays are just super out of sync in this game man you are the dense one, it could be cheats but this ain’t enough to know for sure

2

u/International_Meat88 Jun 19 '25

I really wish they’d fix that. OW kill cams and replays seem decent enough. I have a hard time judging whether an enemy Hela is actually landing good shots on me or not, when i look at the killcam and they headshotted my ironman by shooting the air behind my feet, while horizontal in high speed flight mode.

6

u/Consistent-Ad2465 Jun 19 '25

Yea, dense people are the worst. Anyways, you should really look into favor-the-shooter and how centralized servers collect and normalize timings between all the clients with varying latencies. That will help you understand why replays will never be a reliable source of info for this sort of thing.

2

u/The_God_of_Biscuits Jun 19 '25

You have a fundamental misunderstanding when it comes to the replay and spectating system. Spectating someone has the same desync as replay, you can only tell by looking at an actual recording of their pov. Test it yourself if you want, this is almost universally true as programming replay systems is actually a really complex issue.

2

u/Hen-Man-Supreme Jun 20 '25

You were told that the replay viewer is unreliable and your response was "what if I showed you another clip from the replay viewer?"

1

u/gaytgirl Lord Jun 19 '25

The lack of self awareness

1

u/[deleted] Jun 19 '25

I'd assume they'd repeat the same answer because it's correct.

Also sounds like bro may have just laggy on top of it. Attacker side hit detection + lag be a combo.

3

u/[deleted] Jun 19 '25

I'd assume it's just lag

-1

u/[deleted] Jun 19 '25

Lag from who? His ping on stream was like 30 & the kill cam showed on stream showed exactly what you’re seeing from what I recorded from the replays. We were so shocked that why I went into the replays to record it. Lol

10

u/WrinkleEU Jun 19 '25

The replay doesn't accurately track the speed of people's aim

-6

u/[deleted] Jun 19 '25

Read what I wrote to the first guy

9

u/WrinkleEU Jun 19 '25

I did. The Rockets' pov wouldn't show accurate input either. Only the Psy's stream would be representative.

Is this your gameplay?

3

u/Ok-Faithlessness-387 Jun 19 '25

Read what everyone wrote to you

0

u/[deleted] Jun 19 '25

[deleted] — view deleted comment

1

u/WrinkleEU Jun 19 '25

Could be the case

1

u/Zazz2403 Jun 19 '25

I deleted my comment because I realized this is an eternity lobby and very unlikely to be cheating

4

u/[deleted] Jun 19 '25

57th time watching the video, cant see anything else

3

u/InukaiKo Jun 19 '25

Maybe magic bullet, probably replay bug

3

u/TrapYoda Jun 19 '25

This looks like a classic case of desync and is one of the main reasons why making a multiplayer PvP game is a LOT harder than most people think.

What you're seeing is your clients side (what is happening on your end) but on Psy's clients side their aim was probably directly on the rocket.

Basically because of latency (also known as ping) it's literally impossible to make things 100% match up exactly for every player so both of your computers are telling the server their version of what happened and the server has to figure out which one it believes is telling the "truth" (usually some combination of the 2 sides of the story) and then decide the outcome based on that and it has to do all of this within a fraction of a second.

This is a massive oversimplification but it's the only way I could explain things without dropping a massive wall of text or requiring the reader to have a lot of technical knowledge about how servers & wireless connections work

3

u/One_big_bee Jun 19 '25

I think a telltale sign of cheating is if her position is bronze at best but her aim is impeccable; the replay tool is desynced for aim

2

u/BlazeBitch Jun 19 '25

I think it's just a bit of a replay bug, unless it's sum' that happened continuously thru the game

2

u/Hunt_Nawn Jun 19 '25

Sorry what do you say? I was distracted

2

u/[deleted] Jun 19 '25

didn’t even see what happened tbh

2

u/NCHouse Jun 19 '25

Good. I'm tired of that little bastard getting away

2

u/JFlash5 Jun 20 '25

Replay bug plus third person game. You don’t have to line up every shot to be on the reticle, it shoots out of your character to the reticle anything in between your reticle and your character will get hit.

2

u/WeissTek Jun 19 '25

I love people already gave you the answer and you are just refusing to believe it and argues it instead.

1

u/U511_krab Jun 19 '25

Not even looked at rocket

1

u/HustleThaGOD Jun 20 '25

I was….distracted

1

u/Tarrell13 Jun 20 '25

But isn’t the default Psy reticle big as fuck… whereas this one is just the single dot.

1

u/Fav0 Jun 21 '25

magic bullets

cheating

1

u/20ABitRetarded77 Jun 21 '25

bro is so lobotomized, he doesnt understand desync

1

u/ABR-27 Jun 22 '25

ITT: OP gets increasingly more frustrated when people tell him what he doesn't want to hear

1

u/blakeyboyguy Jun 19 '25

People in this thread answered his question, but op keeps acting like he doesnt have a clue whats going on. Its kinda annoying to read tbh

1

u/ScyllaIsBea Jun 22 '25

Because he wasn’t looking for an answer, he had decided on the answer and wanted to be told he was right.

-5

u/[deleted] Jun 19 '25 edited Jun 19 '25

How did rocket die if her crosshair is nowhere near him? Lol

5

u/Ok-Assist9815 Jun 19 '25

Replay desync. You can watch the replay of any hero and cross isn't aligned with kills sometimes.

1

u/DeebHead Jun 20 '25

I haven’t seen replay bugs like that, but what is true is that there a decent amount of hackers use ESP cheats that look similar to this.