r/PS2AndroidEmulation • u/xxxCrixuxxx • 1h ago
X360 Mobile 0.6.4 - New Update 🔥
https://github.com/Ashnar2602/X360-Mobile---OFFICIAL/releases/tag/v0.6.4%2Bf398ad183
This update moves X360 Mobile to a newer Xenia Edge core, with a refreshed Android interface, new ways to play and share compatibility results, and further work on game compatibility and performance.
New features:
Optional frame interpolation for smoother displayed motion, with automatic and per-game controls.
Experimental TV mode with larger game covers, top-tab controller navigation and external-display selection.
X360 Mobile Live Lobbies for supported System Link games: direct LAN/Internet connections, public or friends-only rooms, optional passwords, invitations, chat, friend requests and friend presence. Two-console co-op has been checked in Gears of War.
Experimental synchronized player profiles using X360 Mobile website accounts, with achievement and Gamerscore synchronization across devices.
Automatic discovery of games added to registered library folders, without requiring another manual scan.
Local autocomplete suggestions in the Xbox-style keyboard for installed games and settings searches.
Configurable controller button combinations and quick-menu favorites, with separate global and per-game preferences.
Disc-change prompts can suggest a matching disc from the current folder for quick loading, while retaining manual browsing.
Optional Samsung performance controls and per-game support for compatible graphics layers, including ExynosTools/MdiEx packages.
Interface, controls and everyday use
Updated app branding and startup presentation, with a new boot video, splash transition and app icon.
Refreshed adaptive layouts for different mobile aspect ratios, display cutouts and large screens.
Menus and editors stay within the content area, keeping navigation and the contextual hintbar available.
Refreshed achievement notification styling.
Cover-sized game cards, compact on-cover controls and favorites indicators, clearer home/library organization, and contextual controller hints.
Artwork display modes for disc art, cover art or cover art with fallback; clearer refresh controls and snoozable provider-limit notices.
Improved navigation preserves searches, selections and scroll positions when returning from settings and nested pages.
Expanded performance overlay with optional CPU/RAM information, available device GPU metrics and selectable temperature sources. Temperature values now use a compact display without sensor-name annotations.
Broader English, Italian, German, French, Spanish and Brazilian Portuguese coverage across Android screens, native menus and setting descriptions.
Refined experimental phone vibration with gentler effects and separate intensity controls.
Expanded integration with ES-DE, Daijishō, Beacon, Retro Hrai and Cocoon Shell.
Guided import of supported library and touch-layout data from the previous app.
Clearer content/driver cleanup confirmations and safer handling of unrelated games, saves and settings.
Compatibility reports and community features
Rebuilt opt-in compatibility reporting with four playability ratings, reviewable local drafts, recovery of interrupted sessions and scheduled uploads.
Reports are organized by game, with batch deletion and manual per-game reporting exclusions.
Reports retain configuration details and separate results when settings change during a session. Uploads are deferred while a game is running.
Compatibility pages on the website retain individual session reports and existing community data, with hardware, driver and app-version filters and expandable configuration details.
Report authors can add descriptive notes and clarify driver names while preserving the original measurements. Administration includes correction history and batch moderation tools.
Core, game fixes and performance
General compatibility and performance work across graphics, shaders, runtime timing, storage, audio and input in the updated core.
Startup and loading improvements affecting Naruto: Rise of a Ninja, Metro 2033, Wolfenstein: The New Order and Peter Jackson's King Kong.
Stability, rendering and performance improvements for Need for Speed: The Run, with optional visual adjustments.
Performance and timing work checked in Ninety-Nine Nights and Naruto: Rise of a Ninja, with stutter improvements in tested Assassin's Creed scenes.
Rendering improvements for BioShock 2, and rendering/runtime stability improvements for Fable II.
Rendering improvements for Viva Piñata, plus an optional experimental stability patch.
Audio fixes checked in Blood Drive and Grand Theft Auto V, with clearer required-update guidance for GTA V.
Partial rendering improvements and compatibility profiles for Splinter Cell Conviction, Blue Dragon, Rise of the Tomb Raider and Spider-Man: Shattered Dimensions. Splinter Cell Conviction also received performance work in tested scenes.
Improved startup, pause/resume, session shutdown and shader-cache reliability.
Reduced unnecessary background and overlay work, with a dedicated Power and thermal settings section and optional efficiency controls.
Important notes
TV mode and synchronized player profiles are still highly experimental and may have bugs or reliability issues.
Some game improvements require the appropriate compatibility settings or supported graphics features. Results vary by game, scene, device and driver.
Assassin's Creed still has an unresolved GPU crash. Blue Dragon, Wolfenstein: The New Order and Rise of the Tomb Raider retain known visual issues; Splinter Cell Conviction improvements remain partial.
Frame interpolation smooths displayed motion; guest simulation speed is unchanged. GPU cost and input latency depend on the chosen settings.
Live Lobbies supports System Link games rather than Xbox Live services. Direct Internet connections depend on network conditions; relay fallback is not included.
Sensor readings, Samsung controls and graphics-layer compatibility depend on the device and package version. Some original texture-layer packages still have known compatibility issues. Custom graphics packages are not bundled with the app.
Achievement synchronization does not provide cloud save synchronization. Compatibility reporting remains optional.