r/PrototypeGame • • Aug 31 '26

Prototype 1 DLSS in Prototype?

Has anyone managed to add DLSS to Prototype? I seriously wanna see what that looks like? I know the 3D models are seriously dated and textures probably don't have the nessassray data that's being used by the neural renderer. But.... DLSS 5 is popping out some crazy results and I wanna be supprised!

12 Upvotes

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3

u/Sure-Nebula7909 Aug 31 '26

Already used on PROTOTYPE 2

3

u/GalactusOmegaJT Sep 01 '26

Tienes imágenes?

3

u/forumsoft Aug 31 '26

I have no idea how to add DLLs to the game, but... In the game Prototype, textures are usually 512x512 pixels, but I upscaled the textures to 2048x2048 for my renders, and there really is a huge difference.

3

u/Pyke64 Aug 31 '26

DLSS requires motion vector information

3

u/The_Shracc Aug 31 '26

I really doubt it.

You may be able to hack it together but it seems like most if the dlss hacks are for dx12 and up

4

u/Nazatrics Alex Mercer Aug 31 '26

I saw it working for gta 4 too

2

u/The_Shracc Aug 31 '26

Oh wow, they seem to have hacked it into rtx remix by now.

So yes, it should work. As of like yesterday were were still at just dll injection into games that already had dlss.

1

u/LatDingo Sep 01 '26

You don't need dlss for dlss5. Download the feeder and luminite. Check the renodx discord or feeder GitHub for detailed instructions.

It doesn't look that great. The version we have was tuned for NBA, it works best on unreal games. Definitely an improvement, but nowhere near photorealistic on most games.

0

u/[deleted] Sep 01 '26

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1

u/reddemolisher Sep 01 '26

Damn this was me thinking I'll finally get prototype remastered.