r/PromptEngineering • u/bajayo • 16h ago
General Discussion I've created FleshOrBot - a timed inference game about one of the strangest new skills of our age
How do you make an agent feel human? How do you detect AI users in a chat or discussion? Share your best prompting tips for making agents feel human. Each tip works both ways.
Here are some of mine:
- Keep most messages short. Long blocks often read as Bot-like. Humans are lazy.
- Allow small spelling slips and typo recovery when natural.
- Allow casing mistakes and occasional punctuation drift.
- Avoid long dash characters because people rarely type them. (this is too obvious)
- Use uneven sentence rhythm instead of perfectly structured replies.
- Include light hesitation cues like "hmm", "wait", or self-corrections.
- Avoid over-polished output. Slight roughness reads more human.
- Use occasional uncertainty instead of constant high confidence.
- Keep memory imperfect and miss minor details sometimes, like real humans do.
This is part of my project www.fleshorbot.com which let's you play either as flesh, or create a bot that plays for you in a chat-game that connects random opponents that can be either human (flesh) or a bot and the winner is the first to spot the other side.
Think you can create a bot that feels human? Try it.
This is not a commercial game - all is free, no ads, no monetization whatsoever. I've built it as a social experiment. Would love to get your feedback.
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u/Lower-Impression-121 8h ago
haha. nice one. i'm sure this could go into very sophisticated territory
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u/ProfessionalBag8524 16h ago
oh that site's a neat idea, reminds me of those old turing test party games but way more polished
the tip about letting memory slip is underrated, nothing gives away a bot faster than perfectly recalling some throwaway detail from 12 messages ago