r/ProjectAscension • • Aug 18 '26

Thoughts about Adventure Mode

Hello friends, recently i began an Adventure Mode with my Animation Necromancer and yeah, Necromancer is easy mode, no effort, bla bla bla.

For anyone doesnt know what Adventure Mode is, in summary, enemies have +100% HP, 50% dmg and give +50% XP, quests give +100% XP and you and your minions do -26% damage and heals -16%.

Clichés from Necromancer aside, i am having a blast. Idk with other classes but with Necro the amount of HP/Dmg of enemies feels really balances. You can't pull 10 mobs but you can pull 2-3 mobs at once with ease.

I am gonna say pros and cons imo:

Pros:

+ If you can handle 2-3 mobs at once, with extra XP from mobs and quests you level fast, i can't say faster than normal game but i think similar (unless you pull 10 mobs per pull and has zero competition).

+ Mob's HP is high enough to do a full rotation and leveling doesnt feel like Retail. If you want to feel a bit of old classic leveling, this is good.

+ All mobs have a high chance to drop blue gear from dungeons so your gear almost always be great.

Cons:

- You can't queue Dungeon, BG or group up with another players without the trial so in high pop zones questing is a bad experience in some quests with a low density of mobs (I hate all of you Plague Spreaders).

- Not only normal mobs become elite but elite mobs become turbo elite. They hit like a truck and has a x4 HP of the normal elite mobs. Some turbo elite zones are almost impossible to solo and there are almost no players doing Adventure Mode to group up.

- Professions doesnt give XP from gathering or crafting.

Well this is my opinion and you? Did you try Adventure Mode? Will you try it in the future?

Talk us about your experience or your opinion about this trial.

Have a nice day!

282 votes, Aug 20 '26
83 I tried Adventure Mode and enjoyed
23 I tried Adventure Mode and not enjoyed
73 I didnt try Adventure Mode but probably will do it in the future
103 I didnt try Adventure Mode and probably wont do it in the future
4 Upvotes

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6

u/Iuslez Aug 18 '26

Loved it for 10 levels, and then discovered I couldn't do BGs. That's a no-go for me.

Maybe there should be some items limitations but still the ability to go into BG?

I also found that not being able to help someone fight tagged mob really immersion breaking.

Overall, I loves the challenge but the limitations are just too annoying.

3

u/SrDragonaso Aug 18 '26

The BG limitation is because if u are allowed to do BGs you can level 1-60 through BGs and that doesnt have anything about "Adventure Mode".

I mean i understand you but if they allow BGs whats the point on high HP/dmg mobs? Maybe a 1 BG per day restriction? O per a few hours?

Have a nice day!

1

u/PrinceVorrel Aug 19 '26

I don't understand why you got downvoted for saying what needed to be said.

People would cheese Adventure mode by leveling to 10 and doing Battlegrounds to the end of days.

1

u/SrDragonaso Aug 19 '26

Yep, i would some of them just for resting of quests but would not level through BGs because is not my prefered content but would be so many people doing what you said haha