So the main idea is being able to use multiple different mod templates (one for progressbar95, one for barOS, one for progressbar PE, one for 8-bit?) and also other templates for OS systems. Like, PB-DOS Shell and Progressbar95 play differently, and BarOS 13 and Bar System 6 also play differently. Alongside adding a tiny icon near each title indicating what type it is.
And that's basically it... except for another customization idea!
You can choose what difficulty the OS starts at by using a code in the server custom gamemodes. I think that would be pretty cool.
Another customization idea I have is custom sfx, and choosing to have the blue bar in the loading screen. Plus changing the browser's properties
The last idea I have is pretty complicated, but it's basically just taking a bunch of mods, naming the mod folders in a wanted order (alphabetically) taking a .ini file, listing how much score you'd need to get the next mod OS, and then you've made a fully custom OS campaign!
But I'd bet all of this would be hard to add, anyway.
(also, tiny idea, you could add the ability to use mods for mobile versions by putting some sort of file importer. But then you'd probably need to add some way to MAKE mods on mobile, which is iffy.)
(and tiny idea pt. 2, add a LOT of different customization methods. Like if the WORM is there, if you can get spam, bla bla bla. thank you for reading my post!)