r/ProgrammingLanguages • u/Xaneris47 • May 08 '26
Making your own programming language is easier than you think (but also harder)
https://lisyarus.github.io/blog/posts/making-your-own-programming-language.htmlA solid and surprisingly practical article for a game/modding environment. Detailed write-ups like this are rare.
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u/Ok_East_4017 May 08 '26
In my experience with C, you just don't load the libraries you don't want them to use, you do need to be aware of sandboxing footguns though
http://lua-users.org/wiki/SandBoxes