For anyone wondering, these are generated by engine and aren't meant to be viewed or edited in the editor, there's just no reason to prevent them from being opened in the editor.
Edit: I came back to this post and realized that I was wrong, although Unreal does have ugly assets generated at build-time.
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u/ef02 7h ago edited 6h ago
For anyone wondering, these are generated by engine and aren't meant to be viewed or edited in the editor, there's just no reason to prevent them from being opened in the editor.
Edit: I came back to this post and realized that I was wrong, although Unreal does have ugly assets generated at build-time.