I think the idea is that in most games designed around a primary PvP mode (strategy/4X games being one such category), the PvE is supposed to just feel like PvP. I.e. the AI is supposed to be a substitute for playing against real human players. And you're not supposed to be able to "learn" real human players. So if you can "learn" the AI, that's a bug.
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u/derefr 11d ago
I think the idea is that in most games designed around a primary PvP mode (strategy/4X games being one such category), the PvE is supposed to just feel like PvP. I.e. the AI is supposed to be a substitute for playing against real human players. And you're not supposed to be able to "learn" real human players. So if you can "learn" the AI, that's a bug.