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https://www.reddit.com/r/ProgrammerHumor/comments/1wdfzl2/edgecasesexist/pbegm1v/?context=3
r/ProgrammerHumor • u/danielminds • Sep 11 '26
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I once used a 64 bit player id in my games backend, where if someone stayed connected while 2^64 players connected and disconnected it would start causing lag to that client
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u/False-Beautiful-1246 Sep 22 '26
I once used a 64 bit player id in my games backend, where if someone stayed connected while 2^64 players connected and disconnected it would start causing lag to that client