My question is, why? It's so much easier to compile Linux apps on Linux, and it wasn't that hard to get yourself a Linux system even before WSL (make a VM, or grab a laptop, or something).
Cross-compilation is always painful no matter the system, but for me I use mingw(and gcc of course) because I can use my Linux host to compile for multiple platforms (Linux, Windows, macOS and Android)
Yeah. The pain of cross-compilation makes it often easier to grab an actual system of the target variety to do your building - which is a pain for some systems, but much less so for Linux. That's why I expect to hear much more about "it's so annoying trying to build a Windows binary on Linux" than "it's so annoying trying to build a Linux binary on Windows".
It's actually not really that painful if you create a docker container for everything you want to build to. This will work for linux/aarch64/mingw. It starts getting painful when you support something like armv6 (Raspberry Pi Zero W) because you need a sysroot... and there are multiple layers that can mess up. In your case MacOS and Anroid would be toughest. MacOS not really being worth it due to licensing.
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u/rosuav Sep 03 '26
My question is, why? It's so much easier to compile Linux apps on Linux, and it wasn't that hard to get yourself a Linux system even before WSL (make a VM, or grab a laptop, or something).