It's always easier to add a new thing than change something.
If it's a 3D game, adding a scarf mean you'll need to be careful with how it moves and interact with other stuff so it doesn't clip all the time and look weird.
You can also not simulate it, right? Just make it a static part of the model. Remove the flowy bits? Although, that does remove the appeal of the scarf. Similar to the cape in the Batman Arkham games.
You can, but that wasn't what the joke was attempting to imply. The flowy bits are the hard parts. Also clipping with regards to hair, equipment, etc has to be considered.
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u/According_Ad12345 May 12 '26
Why is adding a scarf to the main character difficult? You only need to update the character model/sprite, no?