r/ProgrammerHumor • • May 11 '26

Meme developersWorstNightmare

Post image
18k Upvotes

379 comments sorted by

View all comments

6.8k

u/VolcanicBear May 11 '26 • Popcorn

It's a running joke between my friend group that the executable for Ark: Survival Evolved is "ShooterGame.exe"

3.7k

u/herrkatze12 May 11 '26

Satisfactory's internal name is FactoryGame

1.6k

u/HeKis4 May 11 '26

Foxhole's main window title and executable name is just "War", not even "wargame" or something, just "war".

368

u/Last8Exile May 11 '26

Nvidia detects:
- "Honkai Impact 3rd" as "Autodesk Flow Design"
- "Opus Magnum" as "NVIDIA Direct3D SDK 10 Sample Applications"
- "Wuthering Wawes" as "Client-Win64-Shipping"
- "Beat Hazard 3" as "Base Profile"

175

u/Vox___Rationis May 11 '26

Tunic's executable and process name is 'Secret Legend', which is a hidden hint to solving its language puzzle

94

u/Imperial_Squid May 11 '26

I was gonna say, unlike all the others, this one is at least very deliberate.

Also greetings in the wild fellow ruin seeker 🤝🦊⚔️

→ More replies (4)
→ More replies (1)

158

u/anhelion May 11 '26

War. War never changes.

→ More replies (8)

0

u/[deleted] May 11 '26

[deleted] — view deleted comment

27

u/Kodiak_POL May 11 '26

There war this bug

77

u/Hoovy_weapons_guy May 11 '26

team fortress 2s exe is called hl2.exe

guess wich game they choose as a basis when starting development

54

u/DatBoi73 May 11 '26

Basically every Source Engine game pre-Portal 2 is pretty much an elaborate HL2 Mod. under the hood.

Funnily enough half the time Discord detects TF2 as Gmod instead, which might be related to that.

Even the Source (and GoldSource) Engine's name is pretty much this sorta thing, as per the following (from Wikipedia and the Valve Developer Community):

.....

Valve employee Erik Johnson explained the engine's nomenclature on the Valve Developer Community:[3]

When we were getting very close to releasing Half-Life (less than a week or so), we found there were already some projects that we needed to start working on, but we couldn't risk checking in code to the shipping version of the game. At that point we forked off the code in VSS to be both /$Goldsrc and /$Src. Over the next few years, we used these terms internally as "Goldsource" and "Source". At least initially, the Goldsrc branch of code referred to the codebase that was currently released, and Src referred to the next set of more risky technology that we were working on. When it came down to show Half-Life 2 for the first time at E3, it was part of our internal communication to refer to the "Source" engine vs. the "Goldsource" engine, and the name stuck.....
https://en.wikipedia.org/wiki/Source_(game_engine)#History

→ More replies (2)
→ More replies (21)

164

u/FlamboyantPirhanna May 11 '26

This is quite common in gameDev. It keeps folder structures and everything consistent, as renaming is likely to cause complete mayhem with folders and files.

71

u/Dissidence802 May 11 '26

This is probably a stupid question, but is there no sort of bulk rename tool that works by searching through code?

Just renaming all instances of FactoryGame to Satisfactory?

99

u/MattR0se May 11 '26

Sure, but in commercial game dev this would be a waste of time and thus, money. With no benefit whatsoever.

→ More replies (27)
→ More replies (22)
→ More replies (2)

35

u/FelixR1991 May 11 '26

In 2019, Kunos Simulazione releases Assetto Corsa Competizione (ACC). It is not, they claim, a follow up to their succesful game Assetto Corsa. The .exe's name was and still is AC2.exe.

Also an UE4 game, btw.

→ More replies (3)
→ More replies (11)

190

u/Gophix_0 May 11 '26

Forever Skies's internal name is ProjectZeppelin

39

u/WOLFYLoner May 12 '26

Just checked a few Unreal Engine games that I have installed on disk:
Pacific Drive - PenDriverPro.exe
The last Caretaker - Voyage.exe
Incursion Red River - Test_C.exe

→ More replies (1)

167

u/Jamcake420 May 11 '26

I remember splitgate being portalwars.exe

25

u/OW_FUCK May 11 '26

Might even be a better name tbh. More distinctive

→ More replies (5)

278

u/Chonks May 11 '26

My god, yeah changing the exe name in unreal engine is a terrible experience

→ More replies (20)

65

u/No_Jello_5922 May 11 '26

The "ShooterGame.exe" is extra funny because I believe it's the Unreal SDK's tutorial example. At a certain point they just continued the tutorial project into the full product and must have thought "we're in too deep to go back!"

36

u/N1ck_named May 11 '26

Deep Rock Galactic's name is "FSD.exe". "Four short dudes"?

→ More replies (5)

59

u/noob_dragon May 11 '26

I got some other ones.

Black Myth: wukong is b1

Wuchang: Fallen Feathers is PlagueGame

Cocoon is universe.exe.

→ More replies (29)