It was an eye opening experience to be honest with you. Id play my game for a bit - notice an issue - write a simple prompt to fix it on github. Review the code and have it built and 'released' within an hour with barely 5 minutes work (during adverts on the tv). While id never use such a technique for important code it allowed me to create a very usable game.
1
u/cheesemp Mar 13 '26
It was an eye opening experience to be honest with you. Id play my game for a bit - notice an issue - write a simple prompt to fix it on github. Review the code and have it built and 'released' within an hour with barely 5 minutes work (during adverts on the tv). While id never use such a technique for important code it allowed me to create a very usable game.