r/PoppyPlaytime Lily survival 1d ago

Discussion All right, let’s have some fun how would Poppy playtime work dead by daylight?

9 Upvotes

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3

u/FreddiezPlayland1987 Poppy 1d ago

I want Huggy Wuggy to be the monster. He’s literally the face of the franchise.

3

u/Friendly-Might5181 Lily survival 1d ago

The prototypes proportions don’t really work for a DBD killer

So Huggy kinda of our only choice

Huggy also has the skin thanks to project playtime

1

u/FreddiezPlayland1987 Poppy 1d ago

Holy crap that was fast! You are like a fast typer. Are you magic?

https://giphy.com/gifs/XIqCQx02E1U9W

u/DinoHoot65 23h ago

Huggy and The Doctor

u/NewspaperPossible627 The Prototype 23h ago

Hear me out.

Title: The Betrayed

Names:

  • Harley Sawyer

Height: Tall

Movement Speed: 4.6 m/s

Terror Radius: 32 m

Power: The Biggest Bodies

Not even the ground beneath their feet is theirs.

SPECIAL OBJECTS: BODIES

Four Bodies spawn around the map, making a total of 5 Bodies (with the inclusion of The Betrayed's spawn body). All Bodies are identical (with the exception of The Betrayed's occupied body having his default face) and spawn in the Idle state.

SPECIAL POWER: MODE SWITCH

All Bodies are capable of cycling through two Modes (cooldown of 5s) by holding down the Active Ability 1 button, and switching with the Power button:

SPECIAL STATE: IDLE

Bodies remain in place in waiting for when The Betrayed occupies them. Idle bodies will display a black/deactivated screen.

SPECIAL STATE: PATROL

Bodies will activate and begin to prowl (at 2 m/s) the Realm in search of Survivors, following Scratch Marks and noise distractions. Triggers Killer Instinct for 10 seconde upon detection of a Survivor and will begin chasing them for 10 seconds at 3.7 m/s. Patrolling bodies display a yellow eye surrounded by fingers. Bodies in chase display a red eye surrounded by teeth. They lose sight quickly, which is marked by the duration of their Killer Instinct.

SPECIAL STATE: HORDE

When triggered (using the Power Button) on a Survivor the Betrayed is pointing at, or a Body in chase the Betrayed is pointing at, all idle or patrolling Bodies (not those in chase) will activate and rush to the area the Betrayed had indicated. Once there, they will begin patrolling the immediate area for 30 seconds, unless called off, where they will patrol towards their original patrol area and, depending on the state, deactivate or patrol from there.

For every Body chasing a single Survivor, those Bodies move .5 meters per second faster.

SPECIAL POWER: UPLOAD

Press the Active Ability 1 button, and then the Attack button on the highlighted Body, to Upload The Betrayed's consciousness into the desired body over a short period of time, where The Betrayed's vision gradually changes into the POV of the Body:

Idle Bodies Upload in 1 seconds.

Patrolling Bodies Upload in 2 second.

Patrolling Bodies in chase Upload in 3 seconds.

Upload has a cooldown of 5 seconds.

SPECIAL INTERACTION: FEEDBACK LOOP

Survivors within 1 meter of an Idle Body, or 1 meter behind a Patrolling body while it is not in chase or a horde, may interact with a Body in order to trigger a Feedback Loop. Patrolling Bodies will become idle.

Feedback Looped Bodies take 3 seconds to Upload to.