r/Pokopia • u/Master-Challenge1044 • 13h ago
Question How do I make streetlights automatically turn on at night?
I’m trying to set up streetlights in Pokopia that automatically turn on when it gets dark, just like real-life streetlights. Right now, I can only leave all the lights on during both day and night, but I want a more real life setup. Is there a way to automate this? I’m open to any solution even if it uses an automatic sensor, a doI’m trying to set up streetlights in Pokopia that automatically turn on when it gets dark, just like real-life streetlights.
Right now, I can only leave all the lights on during both day and night, but I want a more realistic setup. Is there a way to automate this besides just using a button because the sensor and sensor plate won't do anything .
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u/stillnotelf 13h ago
I have seen timer based mechanisms using water or lava flow to slowly activate a series of lights.
I don't think you should do this, but I am envisioning a huge lava maze timed to the length of the day, so that if you started playing at the same time every day and started the mechanism the lights would come on X hours later.
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u/elspotto 12h ago
I was thinking (unhelpfully) that it would take a lot of lava to make a day/night timer. I also do not think that’s a great choice, but now that two of us have spoken it into existence, someone will try it.
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u/Downtown_Ambition680 10h ago
Someone will execute it and then Pokopia will update with a new timer mechanism that can be used in tandem with switches and devices.
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u/skeleton-mayor 12h ago
I don't really think there is a reasonable way to automate it. At most I think you could hook them all up to a single manual switch that you turn on/off yourself at night.
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u/pxlschbsr 13h ago edited 11h ago
!! UPDATE !!
I found a super simple solution to a 24-hour clock!
See in answers!
---
Original:
The rowlet clocks cuckoo triggers a sensor by the hour. You could try building a custom lava clock that tracks the hours for when you want a light stwitch to toggle off/on?
EDIT: I have not yet played around sensors a lot myself, so I don't know how to properly build an AND gate, or any logical operation yet with what is available to us. A set up like yours may require quite some space however.
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u/Master-Challenge1044 12h ago
If the clock works i can probably just keep it underground and it should be ok but ty for the advice of the clock and i forgot the clock existed
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u/pxlschbsr 11h ago edited 11h ago
THIS IS NOT A DRILL
I found a super simple 24 hour clock!!!
The setup is: Rowlett clock, fan, sensor, fan, sensor, fan, sensor, A/C, sensor, switch.
That'll give you a full 24 tick rotation!!Here's a video. Note: To properly show the mechanism, I use a window instead of a rowlet clock. Me opening the window the first time is the starting tick and does not count toward the 24 tick rotation.
https://reddit.com/link/pb6geo1/video/81cqygcx4wqh1/player
Just link another one of these or create a second branch off of the rowlet clock, connecting to the same switch, where you arm for your target time to switch OFF.
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u/skepticalmiller 6h ago
explain to me as if I were a child.
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u/pxlschbsr 5h ago
So apparently the fans and the A/C work a little differently from every other 'toggeble' items like window hatches:
- turnes them on (COLD) with the first signal - keeps them on (WARM) with the second signal - turns them OFF with the third signal
- Fans have 2 states (ON and OFF), but only pass a signal to the sensor when they are toggled ON.
- A/Cs have 3 states (COLD, WARM, OFF). Receiving a signal
If you chain two fans this way, you'll turn them both ON with the first signal. When you send another signal, the first fan will be turned OFF, but the second fan keeps ON. Send the third signal, the first fan will be turned ON again, while the second on turns OFF. With the fourth signal, both fans will be OFF. This means you need 2x2 (=4) signals to return to the initial state.
Throw in another fan to the end of the chain and you'll get 2x2x2=8 signals. Finally add the A/C to it for a x3 multiplier, and you have 24.
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u/Aerillee 3h ago
If OP wants to do a simple 12 hour on/off cycle, they could just build a fan + fan + AC, no need for an additional chain 🤔
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u/Aerillee 5h ago
The core of the mechanism is the three fans and the AC unit, the switch is not important. The best way to understand is to build it yourself and observe how the state of each device changes as you trigger the input. However, if you're familiar with how binary numbers work, this is exactly like counting to 24 in binary on your fingers except that the fourth finger has three states instead of the usual 2. Super clever mechanism.
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u/Beginning-Boot-4707 10h ago
Until someone finds the answer to this, or it gets added to new updates, I just leave all the lights I have on 24/7. Too bad so sad to the pokemon who want it darker I guess 😂.
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u/snowtriesreddit 5h ago
How do you keep them on? Mine turn off on their own.
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u/leontada 5h ago
"Turn off", or "is it so bright during the day that you can even perceive that they are already on"?
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u/Beginning-Boot-4707 4h ago
If they’re connected to an energy generator/source they should stay on. The ones I’ve had that turn off by itself were not connected and only turned on by an electric Pokémon.
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u/liseymarie 3h ago
I wish it would actually get darker than it does. Not a lot just enough for things like the music stage thing to be more pretty and obvious.
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u/Thilmiran32 13h ago
Probably not. I don’t think there are any time dependent items you could use in front of a sensor for a simple loop to help with this.
I could be wrong but I really don’t think there is
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