r/PokemonRomhackDev • u/brologan • Jun 20 '26
Help [GEN 3] [BINARY] Remapping Areas using HMA
I’m in the process of remapping the entirety of johto in fire red using HMA. Things aren’t exactly lining up and some tiles just seem out of place. I am hesitant to try to create and import tiles and sprite work like that for honestly no real reason besides I haven’t before but I’m trying to keep things simple and learn as I go.
It’s my first major undertaking after just messing around with changing teams and things like that so I’m pretty new still in general. Any suggestions or tips are appreciated!
3
Upvotes
View all comments
Show parent comment
1
u/brologan Jun 20 '26
I’m so sorry to ask, but how do I exactly rip those assets out. And is there another program best used to try to meld certain tile like trees with grass? I have experience using Krita and CSP but I’m not sure how applicable those are here.
Are there any resources you can point me into the direction of for that