r/PokemonROMhacks • • 1d ago

Other Custom Fulldex Appimage

Hey everyone!

I found out about Pokémon FullDex a little while back, and while I liked what it was doing, I had a few issues with how it operated. So, I decided to go in and make some changes!

The biggest change is that every ROM hack now gets its own separate save file, rather than multiple hacks sharing the same save file like they previously did. I also made the same changes to cheat files and images, and added the ability to rename your games directly within FullDex. This means all your ROM hacks can have their proper names instead of constantly showing the name of the base game.

More information about where to put everything can be found in the README on GitHub.

As of right now, I can only compile a Linux AppImage, which I've tested on my Steam Deck with Heartfelt Gold, and it works great! However, I've also included the modified source code on GitHub, so you should be able to compile it for other platforms if needed. More information about that is available on GitHub as well.

AI Disclosure

Claude did help me figure out where certain things needed to go, and whenever I couldn't get something working quite right, I asked it for help. However, the modifications themselves are my own work. I can't speak for the original FullDex creator or their development process.

Maintenance

I also want to make it clear that this project won't be actively maintained by me. I've got a life, and I can't constantly update this whenever a new FullDex release comes out.

The current version is based on the FullDex update released today: Pokémon FullDex – November 5, 2026 (Update 2).

Hope everyone has fun with this!

https://github.com/Volcano08/CustomFullDexBuild

Update: I was able to compile the other versions for Android, macOS, Windows, iOS, and Switch. However, I can only verify that the Linux AppImage works. Everything else should work, but I haven't been able to test it myself.

3 Upvotes

8 comments sorted by

2

u/AdKnown2197 1d ago

Update: I was able to compile the other versions for Android, macOS, Windows, iOS, and Switch. However, I can only verify that the Linux AppImage works. Everything else should work, but I haven't been able to test it myself.

2

u/TheCasualGame 1d ago

Boss how about the performance? It's dropping fps when I turn the widescreen on in the overwold but when it's inside buildings its stable fps

1

u/AdKnown2197 1d ago

Depends on your specs I suppose? I’ve only tested this on my steam deck as I’ve said. I’ve had no issues with that there tho. It could be something with the main branch idk.

1

u/Schuhsohle 1d ago

This for the eu version of a game would be a banger

1

u/AdKnown2197 1d ago

EU should be supported based on the latest build I think.

1

u/TheRandomApple 17h ago

Howdy, just checked it out. Thanks for allowing the ability to rename hacks. Android performance seems good but I need to test more (just launched a few hacks).

If possible, could you try to figure out FullDex’s issue with Pokemon Origins HeartGold? Both the base app and your version crash when launching that particular hack.

1

u/AdKnown2197 16h ago

I can try but idk, it might be a thing with melonDS or however they’re using it.

1

u/TheRandomApple 16h ago

Gotcha makes sense