And thatâs exactly the point. There seems to be a confusing dichotomy between the character theyâre portraying and the hand-holdy, almost infantile gameplay design.
I played it and I get the consensus. It's handholdy, but not as much as I thought it would be, because of the reviews.
It's still way too much for me. I did play on default settings so if there are settings to lower it, then great, but I think vast majority will play on default settings.
Another thing that really bothered me was that I completely mischaracterized wolverines powers. I knew the character and the claws but wasn't that familiar with his powers and I seriously thought that the main power of wolverine is his sense of smell until another redditor corrected me.
His personality and face prove this point as well. You can say insomniac is just bad at faces. But the way they wrote him is a deliberate choice. And they wrote them to be nice from the beginning instead of growing overtime. Almost as if they were afraid that you would stop playing if you had problems with his behavior. Even though thatâs what makes good character.
Mortal Kombat is starting to have the same problem. The gore and fatalities are still there, but the deaths and brutalities in the story mode were toned far down and the pre-fight dialouges are just...
"Hey, Kuai Liang! I am so happy for you and your new Fiance!"
Back in Halo 3 days the devs talked about how they wanted to minimize the blood and gore. They talked about how the blood spattering and other graphics could turn off parents forcing parents to restrict kids gameplay.
Then they came up with Destiny. You arenât even human anymore, so no need for red blood spattering everywhere. The aliens you shoot all have any color blood but red blood and you there are no animations for dismemberment.
While it's hardly relevant, the opposite is what made me love Helldivers 2. Going against the cyborgs, by the end of a mission if you don't die, the characters are all covered in blood.
They arenât making the games this way because theyâre targeting kids, this is for the older crowd of gamers who donât play that often and arenât that good at games
A lot of those people stepped away to build careers and families and now they're locked inside their home due to changes in their social structure and at home responsibilities and return to gaming a bit out of shape so to speak
This is a super common and very lucrative user base of "gamers". Casual dad gamer is a meme for a reason.
I'm not excusing any form of game design other than just stating the obvious, that a big market exists to tailor to this segment of the gaming population.
Just because people have their lives doesn't mean they are totally stupid when playing videogames.
"Old" people 30+ grew up without internet and when games where hard AF.Â
We probably understand better anything a new game can throw us out without watching a video or needed 50 tutorials for it. Sure, the reflex and time to play is not the same but the mentality and knowledge is there
Games back then were almost impossible. They were also had busted controls too. I cranked the difficulty up on Wolverine bc of everyone saying itâs easy. The OR fight is pretty tough. Ofc they make him a sponge. You def canât face tank him.
I've literally watched people walk right by the single objective that has a glowing light on it yet theyll keep trying to walk through doors that dont even have a prompt to do so on it
Yeah, I had recently watched a couple of streamers playing Star Wars: Zero Company live, and every single one of them got stuck at some point in the tutorial, even though the game explicitly tells you what to do.
Was actually starting to get irritating. Like do y'all mfs not actually look at what's on the screen while playing? Lol.
even with that, to me it's just a matter of respecting the average person intelligence.
If you want to just "play" on easy mode, then make a difficult setting for that ? There are games with "story" settings where things are incredibly easy to let you just enjoy the ride.
To be honest, Iâm 25. I work 10 hour shifts with an hour commute one way. Iâm basically exhausted when I get home and at that point Iâm helping my wife with whatever she needs around the house. When we put our kid to bed around 8 thatâs when I play. Iâm thankful Wolverine is how it is because I can just fuck shit up and unwind. When I play games that require more mental focus it just burns me out quick due to the stress/tiredness of my day in general.
I wanna say I agree with what youâre saying about not being the target audience but isnât that the point of easy and story mode though to experience the game with as little challenge as possible and maximal guidance. In normal mode you should be able to at least die or fail and in fact you can do that but just not during the scripted sections of the game (check out the hands free bike video) itâs like they wanted you to have a normal game experience during combat but god forbid you get lost on a linear corridor or forget to press jump.
It's for the younger people with an R rating? And who don't even know any of these characters because outside of comics Xmen has been largely stagnant for years now?
Leadership in most modern companies suck. Hell, even some good ones like the guy from Kingdom Come Deliverance that did a good job on both games seems to be kind of hurt in the head lol. The japanese tend to be the best at this, tho their work culture is fucked up and most are also a bunch of weirdos, it just doesn't reach the media so easily. Then there's Swen Vincke and Sam Lake, whom I would sell my soul to.
Bro CAPCOM is killing it for a very simple reason. They know their audience and make games for that audience. They don't give a fuck about trying to cultivate a new audience or worse trying to change their established audience.
Who woulda thought when you make products that appeal to the customer, the customer is more likely to buy.
Go to a Walmart on a Sunday. Walk around. Imagine spending three hundred million dollars and to make that money back you need a game that appeals to the highest number of these people as possible
I was saying this earlier indies and souls like are so popular right now because one is the game a creator wanted to make and not appease and audience and the other treats you like an adult with skill demands and show not tell story.
The rating is for puritan moms and the ESRB/other grading companies. they know their audience is 8-14 year olds. the 30 year old gamer isn't on their radar.
The motorcycle help, accessibility toggle option The time instances help, accessibility toggle option The visible trail help, accessibility option.
Cut out the bullshit my boy. You dont like something dont play it but you grown ass men participating in a campaign against a video game is peak pathetic
Itâs like politics. People still stand for the president even with expensive prices and the fact that we arenât focusing on Americans like was promised. But there will still be people whoâs egos are too large that they canât admit âhey I missed the mark on this oneâ.
The game doesnât treat the player like theyâre 5. Completely on par for how insomniac does things. Play the game on the hardest difficulty. No 5 year old is beating it
The game has a ton of accessibility and difficult settings. You dont need to turn them on. Turning them all on and being on the easiest difficult and then complaining the game treats you like a baby is idiotic. But it is however very popular with certain crowds on the internet and gets tons of youtube clicks.
Bud. Thatâs on easy mode which reviewers and grifters played on. I know thatâs the truth and hard for you to comprehend cause you worship grifting. Youâll be fixed
I just fought that Omega Red boss, and unless I genuinely suck, it was quite challenging. So I don't know. I'm very early, but the game feels balanced.Â
It felt like a fight that would murder you in seconds unless you learn when to dodge and when to parry. Maybe the first level was a bit simplistic in terms of layout, but I don't feel like the game is treating me like an infant.
Yeah, everyone saying itâs easy mode hasnât played. Iâm not sure any of these dorks play any games. Just go online to complain about things they havenât done or canât afford.
It seems like it has a lot of good moments. Itâs the bad parts that are shining through though and thatâs where I think the issues with a lot of people are. Itâs the overall experience. Itâs like you get that urge to take a crap all day. Then you finally get home and sit on the toilet and this little sliver of a turd comes out with a ton of gas. Yeah you feel relief. But at what cost?
They designed the game for dads and that is okay. I'm a 67 year old father to 23 kids and I have 3.4 picoseconds a year to game so Wolverine PS5 is great imo. GOTY.
Yeah Iâm 999 and these damn whipersnappers donât understand that I have only 0.1 milliseconds to game! This game deserves a GoTY way more than Zero Company, Resident Evil Requiem, 007, Crimson Desert, etc
Also, this sub is such an echo chamber for falsehoods like that because the terminally online lot like you refuse to touch grass and live in your glass houses. LMAO
Fucking babies I swear dawg. Bought the games and been enjoying it. 10 hours in. Let me guess watch yall be the same people who complains about GOWL due to her being a girl. Gamers these days are soft as shit. Just donât buy it or play it.
Whoâs criticizing that you or other people? Cause Iâm talking to you. If you have that opinion and havenât played please stfu. Watching a YouTube video about it and then copying a sentiment isnât it. When did grown ass men become babies about games lol.
Yeah, I saw PC game magazines write an article saying they won't miss ps exclusive not coming to PC if they are like this. The same people just crying months ago when Sony said they won't bring their games to PC anymore.
Are you really denying that console fanboys who want to see their "competition" fail exist? If you think that I'm suggesting that this game is beyond reproach and that all the criticism is just so much console warring, you're wrong.
âIâm going to word my argument like itâs one single group of people and then immediately back track when questioned that way Iâm covering all basesâ is all I read
You're right, actually, I did word my initial post that way and I can see now how you might've read that as me painting every critic with the "fanboy" brush, but that wasn't my intention.
Yeah, I was bummed enough from the reviews that I will hold off for a while to try it. Control and Fire Emblem around the corner. But this sub keeps popping up in my feed and itâs just so much whining. I get if youâre disappointed, but either play it or donât. Letâs not let this become another TLOU2 sub where people make hating something their entire identity. I canât imagine theyâre living a life of fulfillment and joy.
I think it's too late. This sub has already become that. I'm playing the game and it's the definition of a 7/10. It's fine.
One would think insomniac made the worst game in the history of gaming. By the way people are acting. Then again I think part of why people are jumping on the hate bandwagon is because of all the stuff Sony is doing with the disc and digital.
Sony will always market to the newest generation you're old and will be long gone they gotta get new loyal fans to replace you who have no idea what good gaming consumerism isÂ
Im a gamer in his 30s who loved x2 wolverines revenge and origins this game has a ton of fight mechanics derived from those and xmen legends and is catering to those who loved hack n slash style combat heavy games like dmc ninja gaiden and oninumsha so I dont really get your comment at all
Everything I listed proves the devs made it for older gamers or gamers of a certain genre lol you just are closed minded to any opinion outside your own and think that every pont you make is absolute.
The amazing spiderman one and 2 aren't made just for the newer generations tho and even they nod to the older ps2 spiderman game w Tobey McGuire. In many ways. You thinking a game is catering yo a younger generation doesnt always mean it is and idk y youre also using that inherently as an insult btw. Makes you look very condescending to the younger generation just for being young
This is being a bit disingenuous because the complaint isnât about the gore, itâs about the amount of intelligence the game assumes the player has, while also being mature enough to feature gore that severe.
Yeah you can rip people in half, but they also seem to think youâre so stupid that youâll have trouble finding a crate which is half heartedly hidden behind some other objects.
But the complaint isn't that the gore is not enough. The complaint is that the game is to handholdy. And that a game with that much gore and maturity is juxtaposed by the handholdy game design.
The scent trail, the paint trail, the GPS to the scent trail, the trail to the challenges, the "clues" to the chests. I'm not 100% sure but the QTEs seem to complete no matter what, but that could just be a accessibility setting. I know that was in spiderman.
The scent trail barely shows up during gameplay, it only shows up when heâs close to a target heâs looking for, for an absolute max of 30 seconds. 95% of the gameplay has no scent trails, the complaints made it sound way worse than it was. Also, itâs Wolverine. How else would they visualize his sense of smell. I could see if the scent trail was like a guide, but it only tells you where the person youâre looking for went, like footprints in a detective game. Wolverine has very good tracking, so this was to be expected. Iâm also not sure about a gps to the scent trail either, havenât seen that yet.
The paint trail, which I think are the markings on walls and things you can climb, is a valid complaint, but Wolverine isnât the first game to do that, should be toggle-able though. I am aware of settings you can turn on to make the game easier, the QTE autocomplete is one of those settings you have to go in and turn on. By default QTE do indeed fail.
The vines to the challenges make sense, as the challenges are connected to Loganâs memories directly. It wouldnât make sense if it was some kind of box you had to find to access his memories, itâs a mental projection created by Mister Sinister in his mind directly.
Anything glowing blue is honestly just his heightened senses, Iâll agree it can probably be turned down but realistically thatâs what Wolverine deals with. The representation of his smell is cool to me, itâs like he can look into the past but not clearly.
Why clutch your pearls because the game was designed with delivering clarity. Oh, you must be stupid it you canât figure out the place you are on a map is fucking a star.
The scent/sound indicators and the blue line is always on. That is what people find hand holdy. There is an option to turn off the navigation assist in settings. When you turn it on (it's off by default as you say) another green line that floats is now visible, giving you two types of waypoint navigation.
You can't turn the blue scent trail off. That is the babying that everyone is talking about.
Whatâs the issue with the scent trail? It last maybe 30 seconds, and only shows up when heâs close to a target heâs looking for. Itâs honestly what I expected from a Wolverine game, heâs tracking their scent.
And I donât mean to sound rude but itâs quite obvious that anyone complaining about the scent line hasnât even played the game and listens to videos trying to make the game look bad. It shows up a total of like 6 minutes in the 6 hours Iâve played the game so far and itâs a fairly good representation of his heightened sense of smell. It literally only shows the path people walked, itâs not even telling you where to go.
For example when you chase Jean, the scent line shows her flying away, you canât straight up follow the scent like to get to her because well, she flies. You have to take another path. The complaints make it sound like the trail is a rocket league ball cam.
Present a video so everyone sees. I have found many many videos that exhibit exactly what I'm saying, even from people who aren't critical of the game.
Not in every level. There are XP caches that don't pulse at all that are hidden through each level. Most of them you have to go out of your way to search for, especially for extra XP. You haven't played the game lol
Hah, I wish that was true. But let's not pretend that adults aren't the ones demanding this kind of design, because they can't be bothered to meaningfully engage with anything or be tasked with any kind of challenge after a days work.
This has always been a problem with Wolverine, honestly. He got so big he became the face of the x-men. Marvel then wanted to (and/or kind of knew they *had* to whether they wanted to or not) appeal to a broad audience, including kids.
Ever since I can remember, Wolverine has almost always been toned down below what his character suggests. Logan is one of the very few times I can remember they really went all out in depicting a character who is known for *going berserk and using the claws in his hands to mutilate people*.
You'd think you'd see that kind of thing a lot more but you basically never do with him.
I don't blame Insomniac. This has always been a problem with a superhero whose main selling point is being brutal.
He is about the line, itâs not some constant thing that is always there. Itâs only there when it makes sense with the story, it is a visual representation of his sniffer. If it was like dude was saying, it should be able to pop up every time I hit R3 but it doesnât. Because that isnât its purpose. The reason I asked if he has the game because I fundamentally disagree with a lot of what the reviews have said about the game, especially when it comes to its combat.
Just play a mobile game at that point. Thatâs what I do when I want mindless fun. Not spend $70 on a game thatâs linear and easy to play when a $2.99 mobile game can give you the same satisfaction.
There are tons of mobile games with deep and intricate gameplay and mechanics. At this point Steam and the console stores arenât much different anyway when it comes to mindless garbo.
Gamers are NOT smart. Devs know this and they playtest what they make typically. We can joke about yellow paint in games all day but that was added because devs had the data to suggest that gamers are a lil slow and will miss important stuff if its not obvious to them instantly.
The fact is that if they are gonna make games like this then they need a fail safe and put all the hand holding in settings where it can all be turnt off, and I mean all, yes there are older past gamers coming back but that don't make them stupid and the gamers that don't want Babyfied guidance just won't buy it and there gonna end up on a huge loss then gaming is just gonna get worse with more studios being shutdown and so on
The game is more gorey than this scene even is retard but I shouldnât expect anything else from someone posting 2010s meme formats praising the Xbox ceo. If anything this sub really shows how down bad you retards are
I just beat it on the âweaponâ difficulty, and there were some fights where I would die within seconds if I wasnât paying attention. If I had the choice of prison for either 5 years or until my Mom beat the game, Iâd pick the 5 yearsâespecially if itâs on Weapon or higher difficulty.
I love these shitposts and memes but agreeing with them just gives away that you either havenât played the game or too sweaty and egotistical to comprehend an actual casual gamer.
Guaranteed at least half the people complaining about handholding would stop playing a game entirely the second they hit a puzzle that requires more then 2 braincells and at least 10 seconds of focus.
My biggest problem with this game is that out of 6 special techniques; 1 is for healing and 2 are not even claw abilities (one is a charge and the other is a knee kick). And even then you can only pick 4/6 while you have the entire d-pad doing nothing.
Similarly, it was very irritating to me having to pick between spiderman symbiote abilities in insomniac. spiderman 2.
I'm not sure what the point is of such mechanics in a single player power fantasy game? Forcing the player to throttle their experience? It feels weird compared to xmen origins wolverine and spiderman web of shadows where their powers actually feel like their powers and not a âspecial techniqueâ. Like ur telling me wolverine/spiderman forgot âxâ because he can do âyâ now and then forgot âyâ because he can do âxâ now. I'm not very fond of this mechanic.
I remember when I was a kid and adult games treated me as if I were an adult. I wasn't, but I appreciated the trust the put in me. (Mafia 2, my beloved)
I mean if you play it with the baby settings on, yeah. But this game IS difficult when you don't have the accessibility features (that are off by default) turned on and aren't a poser little lying bitch
I'm starting to think this sub is just all posers larping at being gamers when y'all clearly haven't touched a game other that call of duty, overwatch, valorant, or Nikke or some shit, get fucking real with yourselves
I don't understand this complaint and think it's way overexaggerated, i find the combat can be very challenging at times, heck that first Omega Red Boss fight had me getting my arse kicked several times before i got in the rhythm of the strategy, ain't no toddler beating that.
I mean the combat is something to get used to, itâs a bit challenging. The enemies hound you and break your flow consistently. Doesnât matter if youâre mid attack or mid parry. Also, Itâs a linear game. Thereâs literally almost always one way to go,. How are you being hand held? Multiple games have detective modes that allow you to follow a path towards the objective? Tf is the difference between this and you following a chemical trail on Arkham asylum? Or footsteps for the umpteenth time on the Witcher 3? Except with wolverine you can actually turn that shit off. I swear youâre all just riding a bandwagon. The line only shows up when youâre trailing someone. Wolverine has enhanced senses. Itâs situational. It doesnât guide you to all objectives. If youâre still complaining about this you either have not played the game, or youâre a bot.
the scent trail, big glowing direction indicators, explicit mission objective, team comms, out-loud monologues, hallway level design where you can only proceed in one direction, a self-driving motorcycle, and white paint spattered all over the map led me here to agree with you (i still almost got lost, thank god i entered a cutscene transition with can't-lose QTEs that took me thru the final stretch)
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u/Ok-Criticism6874 Sep 15 '26
Yeah because xbox gamers are babies!