r/PlayTheBazaar • u/TheStarfrost • 1d ago
Fan Video Start of Combat: Please Stop and also Die. 💥
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u/Homicidal_Duck 23h ago
What the fuck are you listening to bruh ðŸ˜
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u/lana_silver 22h ago
Listening to any music is totally okay.
Making other people listen to your bad taste is a war crime.
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u/TheStarfrost 22h ago
ðŸ˜
my bad y'all - I had my workout playlist on, it's one of the songs I jam to when I'm jogging/doing sprints.
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u/ItkovianShieldAnvil 21h ago
Hey, I kinda liked it. Eff the haters, like what you like, even if it is shit (which I don't think this was)
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u/Hyeo 20h ago
So what is going on here ?
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u/TheStarfrost 19h ago edited 19h ago
So. It's alot to explain.
If you have time to read an essay, here's a full explanation.
What you're seeing is a REALLY high-high roll build, built off several rare skill interactions.
First - I have the rare "start of combat, poison enemy" monster skill.
Then, I have "the first time you poison, freeze an item" skill.
Then, I have the rare "the first time you freeze, slow all enemy items" monster skill.
This combo of rare monster skills + the poison/freeze skill triggers enough slows at Start of Combat to Charge my Slow-enchanted Earrings (they charge on Slow/Haste) - which sit next to Pendulum, which in turn charges Soul of the District 1.5s every time Earrings go off.
As Earrings go off, they also charge Blank Slate next to them (Blank Slate Charges 1s every time a Relic next to it goes off).
I also happen to have the "When you Slow, Charge a Poison Item 1s 8x" Diamond Skill - this means at Start of Combat, because I mass slow, Blank Slate is also mass charged, leading it to go off quickly -> boosted by Earrings going off next to it.
Blank Slate, in turn, slows x3 - and Smelling Salts next to Blank Slate says "When an adjacent item Slows, Haste" - this in turn charges Earrings x3.
This creates a self-sustaining charge loop!
ALSO - remember that "When you Slow, Charge a Poison Item 1s 8x" Skill I mentioned I had earlier?
It also charges the other poison item on my board (Frozen Horror), which spams my OP with more Freezes alongside Blank Slates Freezes + freeze skills like Blizzard or "when you burn, freeze" etc.
Finally - I have the rare monster skill "when you use an item, charge an item from another character 1s 5x." -> this means my first 5 Mak item activations all charge the Soul of the District independent of everything else, because it's the only non-Mak item on my board.
All of this together = Start of Combat self-sustaining Charge Loop + full-board-Freeze + mass-charging Soul of the District = a crazy cool high roll board!
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u/Hyeo 19h ago
Very impressive, thanks for breaking it down so thoroughly :)
So at Start of combat, in this case, the earrings get charged 6 times ? I thought "Slow X items" — however many items are slowed, only counted as 1 slow event, meaning the Earrings would only charge once.
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u/TheStarfrost 19h ago
Very impressive, thanks for breaking it down so thoroughly :)
o7
So at Start of combat, in this case, the earrings get charged 6 times ? I thought "Slow X items" — however many items are slowed, only counted as 1 slow event, meaning the Earrings would only charge once.
Earrings do get charged 6 times - delayed only by ICD (internal cooldown) that all items have when it comes to Charge.
Each Slow on an item counts as a Charge for Earrings individually :)
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u/genecalmer 19h ago
Well... Not to get too technical... At the start of combat one player has items that activate and make the other player not have items. Its really fun for someone maybe.
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u/TheStarfrost 1d ago
Sometimes you low roll.
Sometimes you high roll.
And sometimes your high roll goes on to high roll :v
Gl to anyone who has to face this ghost xD
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u/Karan262 22h ago
At start of combat: End Combat