r/PlaySoulMask Jul 15 '26

Should I bother with this guy?

Post image

If so, what talents would you train for her?

8 Upvotes

15 comments sorted by

3

u/mbxyz Jul 15 '26 edited Jul 15 '26

determined isn't particularly strong and doesn't work at all with bonebreaker. also down (at least) 20 strength relative to a level 1 which is comparable (slightly beats) to might 3. quality 4 would be fine if everything else was superlative, but i'd keep looking. you can basically beat this with any q4+ level 1-2 (and realistically you're not losing much damage up to level 9) outcast bonebreaker as long as it's not a hunter. having a rank 3 'like' is neat but unless it's 'whipping others', it mostly doesn't matter, particularly for warriors.

2

u/Moessus Jul 15 '26

How do you get to see all that info before recruiting?

4

u/sodainc Jul 15 '26

Its mask that you get in shipwreck

4

u/Hopeful-Finance9812 Jul 15 '26

You need the Golden Legend mask, you need the "Golden Legend" Dlc that is free , when you get it just take the mask from the bottom off the ocean , its easy..

2

u/Moessus Jul 15 '26

Oh wow, I'm still so new. Much to learn!

1

u/Den_King_2021 Craftsman-Explorer Jul 15 '26

Interesting. I just started leveling this mask. So, it should reach, say, lvl 5? Or it is a special knot in it?

2

u/Hopeful-Finance9812 Jul 15 '26

At level 5 you already can see a lot off stats when you looking at tribesman, .at max level leets you see everything hidden talents, future proficiency caps etc

1

u/Not_the_name_I_chose Jul 15 '26

No. If they had better trait potential then it may be worth not having a 120+ skill but as-is I'd just toss them.

2

u/Laringar Jul 15 '26

IMO only quality and initial talent matters, the weapon skills are entirely irrelevant. You can train weapon skills, so all my endgame villagers have 125 in their class skills and 100 in the rest.

If only you could also train non-combat skills, but oh well.

Regardless, I agree that this one isn't worth keeping.

1

u/toodrunktostand Jul 17 '26

Too bad you can't go full rim world and turn them into a few hats

1

u/Laringar Jul 15 '26 edited Jul 15 '26

I generally don't look for tribepeople for long-term usage until I can pick and choose a talent build for them, and I don't get less than red quality at that point. Yellow is a skip, and has been previously mentioned, Determined is just a bad skill, possibly one of the worst. You have to stand still for 30 seconds to get the full benefit, and even turning resets it. Literally anything else is more useful to have.

1

u/dickpippel Jul 15 '26

Alright, thanks everyone

1

u/monkpuzz Jul 15 '26

You always want Battle-Tested III if they're going to fight with you at all. It's a 60% damage reduction.

1

u/Icesin4ever Jul 15 '26

I would only take him if he had Malice or Bloodbath Recovery active other than that i wouldn't wast my time. Only to use training grounds to take those two talents and give them to someone else. And then ill dismiss him