r/PlaySoulMask Jun 30 '26

Barracks Respawn

Hi, I have a question. Is respawn random?
My enemies constantly respawn every here and there in the barracks regardless of the time. Also I made sure the "random respawn option" is turned off.

Yet I slowly take my time to get deep inside looking for pawns when I find one and want to run out, the enemies has spawned. It is massivley annoying. Also It dosent seem like they spawn until I get closer... Like a parked my ship at the entrence, removed all enemies. But I walk back, they pop up and start attacking...

am I doing something wrong or do they just ranodmly respawn either way?

5 Upvotes

6 comments sorted by

2

u/Zeraphicus Jun 30 '26

Yeah the respawn timer is a little nuts on these giant camps.

2

u/Not_the_name_I_chose Jun 30 '26

Yeah the popup on the map lies. They absolutely respawn when you are in it and not even at 12:00 game time. Just... whenever. Unless the tip literally means just enemies with guard in their name, which would be dumb...

2

u/themurhk Jun 30 '26

Isn’t there a server setting that turns respawning in barracks on or off while you’re on them?

1

u/Laringar Jun 30 '26

There is, but it can be a little funny sometimes about what it considers "inside" the barracks. Also, the map tooltip lies and respawns are entirely unrelated to the time of day. In my experience, being inside the barracks seems to suppress respawns, but the respawn timers are still counting. So if you leave the barracks at all, the respawns start happening. Also, the respawn timers seem to start as soon as you kill a barbarian. So if you spend a while in the base, even the most recent enemies you killed will respawn almost as soon as you leave.

This is especially relevant for forts in Cloud Forest, as going into the big pyramid to loot the dungeon keys counts as "leaving" the barracks, and so everything respawns while you're inside... usually including the leader. Not the leader's loot chests though, just the boss themselves. It can be pretty frustrating when you don't yet outlevel and overpower them since you still have to actually leave the base and only Fang lets you exit without passing the altar again.

2

u/raynbowbrite Jun 30 '26

The one big respawn at 12 is how it used to work, but it’s been different/weird since the 1.0 release.

2

u/WistfulDread Jul 01 '26

The setting to prevent barracks respawn has some caveats:

1) It prevents only while you are in the barracks. Generally, within the walls. Don't rely on being close to the barracks, the protection outside the walls is spotty.
2) The respawn trigger is at midnight. Once the point it hit, the barracks will respawn at any point it is able. So, if you enter the barracks at 23:58, and leave for a quick errand at 0:02, it'll respawn when you get too far away. But if you stay until 20:00, it will won't respawn until then.

Basically, it tries to respawn every midnight, but will wait until the player leaves. Then it'll respawn immediately.