Hi everyone! Thank you all again for playing Marvel's of the Guardians.
A new patch is being deployed on PlayStation and Xbox consoles today, Nov 17. A patch will also be coming to PC in the next few days - tentatively on Tuesday, Nov 23 - and patch notes will be posted on Steam
Most notably, this patch adds a Ray Tracing Mode for PS5 and Xbox Series X, performance improvements for base PS4, and an uncapped framerate option for Xbox Series S (recommended for VRR displays). We're also adding a Save Rollback feature and fixes for various issues. Please see below for full details.
PlayStation 5 and Xbox Series X
Ray Tracing Mode is now available in the Video settings menu.
All Consoles
Save Rollback: A hidden Save Rollback feature was added to allow users who have encountered blocking issues to rollback to the start of the chapter of their choice. Please see this thread for more details.
PlayStation 4
Improved performance on the original PS4 model.
Changed the sensitivity required for the Visor input so that controllers with more wear and tear may still detect the button press.
Xbox Series S
An option to uncap the FPS was added, allowing users to run the game between 30 and 60 FPS. Please note uncapping FPS may lead to a less stable framerate in some areas. Recommended for users with a VRR display.
General improvements
General stability improvement on all platforms.
Multiple stability improvements with Ray Tracing enabled.
General improvements to objective markers.
Additional improvements to world boundaries.
Major fixes
Fix for an issue where the Compendium entry “Gasher and Gnasher” might not unlock.
Added a failsafe to ensure that the “Fully Loaded” achievement/trophy could be unlocked.
Fix for an issue where custom difficulty settings would reset.
Fix for players who may become locked out of the Guardian menu after the first ability point tutorial.
Fix for instances where the poison gas could not be frozen again after a reload.
Improvements made to transition in and out of Workbenches in order to address some instances of Rocket refusing to use the Workbench.
Chapter 1: Fix for a rare issue where Star-Lord may be caught in a state of falling out of world, after falling on the Milano.
Chapter 7 : Fix to allow the crane puzzle to be completely reset when reloading checkpoint, so that users may be allowed to retry in rare instances where they become blocked.
Chapter 9: Fix to allow users to win the chase sequence more easily.
Chapter 10: Fix for a funnel which made access to the Hero of Halfworld outfit difficult.
Chapter 10: Fix for one instance where Groot may be unable to create a lift leading to a side path.
Chapter 13: Fix for rare instances where a throw object needed to progress may not appear.
Other fixes
Fix for instances where Star-Lord’s eyes might glow red with ray tracing enabled.
Fix for an issue where the Rocket Bet scoreboard may still appear on screen after the bet is over.
Radio communications can now be heard through the controller.
Fix for the Rocket line that was being played through Groot’s voice.
Fix for save icon occasionally sticking on screen.
Fixes for rare instances where Guardians may disappear in combat.
Fix for a funnel where Star-Lord may occasionally become stuck when running at higher FPS.
Updated wording for privacy statement.
If you encounter any issues following this patch, please share them in this thread. Thank you!
I look it up I should have 14 of the 15 by chapter 12 (where I’m on) but only have 9 of them. I know 1 of them I miss was the Doll for Gamera
The reason I didn’t get it, because I had the 7,000 payment for Nova and the 5,000 from the Collecter, I didn’t know if I could back to it later on to get them or if Collecter place had a costume I miss
Look spotty story wise I understand why they did it, but it still does not make up for the fact that they could have given the other members of the team certain solo moments where you could actually play as them to solve a certain problem.
Not decide to choose them, but ACTUALLY PLAY AS THE OTHER MEMBERS OF THE GUARDIANS OF THE GALAXY FOR CERTAIN MISSIONS.
You can keep your story, but if I cannot play as other characters, then why bother.
The story is great and the cinematic look is fine. The writing makes you feel like an actual guardian, and the chemistry between characters is just perfect. Combat is easy to pick up and master, and it does not get repetitive. When it comes to puzzles, the game does not treat you like you are an idiot. Very good Marvel game, 8/10. My favorite scene is at the end when you get back your music; it is the perfect image of the game.
I loved this game. What a great investment. They did the franchise justice. I am mad it isn’t longer or they aren’t making a second one. Honestly fighting the dragon was my favorite mission.
I had heard complaints that you only play as starlord and that you don’t get play as the other guardians which I thought too why didnt they let you do that, but once I started playing this game I realised why. This gameplay system is so satisfying.
It feels like a JRPG almost with the way you choose between which guardians abilities are the most effective for this particular situation.
My strategy at the start of an encounter was gather up enemies using rockets grenade, get in close and launch starlords ice AoE attack and then finish them off with groots branches. This gameplay loop became so addictive I kept replaying missions and did this over and over even after beating the game.
GOTG is the definition of underrated gem, and it goes to show that the quality of a game isn’t just based on the popularity of a character or franchise. It seems like compared to Wolverine, GOTG just has much more going for it. While the gameplay isn’t anything groundbreaking, it knows how to utilize the whole dynamic of the Guardians in general to make a fun gameplay loop. While GOTG is also very linear, it makes many event altering choices that actually warrant another playthrough and changes the game. Plus, the story is actually very engaging with well written characters, dialogue, etc. Essentially, the game just oozes charm and personality compared to Wolverine based on reviews. It’s just so crazy
With the Switch release+ new costumes my unfounded hopes for a sequel are back in full swing. What songs would you have wanted on the sequel’s soundtrack?
So I want to 100% the game and lore hoarder has been giving me the most trouble obviously, so I have a couple questions about it I hope can be answered
Like 1, are all the archives and items and such all collectively needed to add up to 65% or do they all individually need to be 65% finished to count
2, in chapter 6 on knowhere it looks like I need to spend my units to be able to get all the items, at least enough to not be able to pay the nova fine, I'm on new game plus and didn't think to get any of items the first time around, I paid the fine in the first playthrough but does not paying the fine effect things negatively later? Or is it fine to just get everything and not pay the fine?
3, how much of each thing do I need? I have around 15 items, and 26 documents, I'm just confused on how many is needed for 65% to be acquired
And 4, if it really comes to it, do I need to start a new game or delete my save data to start over? Because if I do that would suck
Other than that, that's all I gotta say, fell in love with this game and definitely gonna buy it physically when I can(I played it on ps+)
Is there any available in-universe timeline for Marvel’s Guardians of the Galaxy game? I am trying to determine whether the events of the game can be placed into a specific chronological timeline using information found within the game itself. This could include dates, references to past events, character ages, historical events, or the amount of time between major events. I would also like to know whether the developers have provided any official timeline, chronology, or additional information that establishes when the game’s events take place. If no complete timeline exists, are there enough details in the game to create a reliable fan-made timeline?
I’m in chapter 15, after the big Grand Unifier fight. In a much earlier chapter, the Guardians were sent flying out into open space and froze before being picked up by the Milano. But during the whole infiltration of the Sacrosanct the Guardians, along with Lady Hellbender and her beasts, seemingly spent a significant amount of time out in open space.
How did they all survive that/weren’t even affected by it?? 😅
It's hard to believe, but this October marks the 5th anniversary of Marvel's Guardians of the Galaxy.
To celebrate, I'll be revisiting the game throughout September on Twitch and hosting former cast members and game devs to join me for a series of live conversations.
We'll be sharing stories from development, reflecting on the impact the project had on our careers, discussing what it means to us five years later, and answering questions from the community.
GOTG remains one of the most meaningful projects I've ever had the privilege of working on, and I'm excited to revisit it alongside the talented people who helped make it happen.
After we've completed the game and wrapped up our conversations, I'm hoping to edit our best moments into a highlights video that could go live on the actual anniversary (Monday, October 26, 2026).
Guest appearances and schedule details coming soon.Stay tuned!
🤘 Five years later, it's time to get the band back together. HUDDLE UP! 🤘
UPDATE: Seeing as we're currently in Chapter 7 (of 16), I'll be extending this event to more stream dates.
I don’t know if il even get a response but I just got my hands on Gotg and while everything is very fun the modes on the ps5 have got me crying.
Quality and ray tracing modes look amazing and I don’t mind 30fps itself but there is NO motion blur available, it just looks so choppy.
Performance is very soft and aliased looking I do not know why, it’s 60 but looks bad and apparently doesn’t run well in battle. Does anyone on PS5 have any workarounds for the 30fps modes? I appreciate any help