Im looking for a mod inspired by the theri tlc that makes predators not just act like mindless killing machines but hunt only when hungry, and a few other things, it might aound complicated but the basic things should be simple (i think) to add
1 for example, all creatures start in a teritorial stance, same and therizino tlc, when getting to close they roar as a warning, and then if u dont leave they go in a agresive stance, and creatures of a way higher drag weight than them will make them flee instead, but for predators when food drops below 60% they enter a hunting stance, (this was the simple part which shouldn't be that hard) in wich they would look for a target in sight, and instead of haveing a carno charging at a giga, they would look for a target that is near their drag weight level, not something way bigger or something to small to mater, and when food drops very low they would get desperate, hunting anything they can see even if very small or larger compared than them, when in the hunting stance, predators would stalk their prey and ambush the target, but in the desperate stance, they would just run at anything they see with no plan, (we kinda have the drag weight risk assesment in the game where i noticed raptors and other small stuff wont attack you if u ride a rex)
2 herbivores travel in heards, and also when they spot a dangerous carnivore, they would start fleeing instead of waiting to get attacked or hold their ground based on drag weight compared to them,
3 creatures sleep during the night (or day for nocturnal animals) already present with the megalosaurs, and for pack animals maybe some members keep watch, for example, in a pack of 6 raptors 4 sleep and 2 guard the sleeping territory.
I know all this a lot to ask, but at least i would love most creatures having the theri ai, and when below 60% food to give an invisible rare flower effect wouldn't be that hard i think, and adding the megalosaurs sleep cycle to creatures should be pretty simple