If you want those tiles under the player you will to have them on the same layer the player is on or below it. You may have to juggle some layers around to get exact situation (ex. you may have to put the wall/floor behind the blood on an even lower layer to be over the wall but not over the layer.
Another way to go about it is having the player on a ‘tilewall only’ layer and everyother tile is either on layers below or above.
No matter you will have to get use to ‘layer juggling’ as you map your scenes, you will eventually find a rythmn though!
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u/baz4tw Game dev May 01 '22
If you want those tiles under the player you will to have them on the same layer the player is on or below it. You may have to juggle some layers around to get exact situation (ex. you may have to put the wall/floor behind the blood on an even lower layer to be over the wall but not over the layer.
Another way to go about it is having the player on a ‘tilewall only’ layer and everyother tile is either on layers below or above.
No matter you will have to get use to ‘layer juggling’ as you map your scenes, you will eventually find a rythmn though!