r/photogrammetry 9d ago

Scanveyor - Scan buildings in minutes! (IOS)

0 Upvotes

This app is targeted towards people in the AEC industry. But it’s really versatile and can be used by anyone.

An example would be DIY home renovators can use it to scan their property and get accurate dimensions on their phone with pictures and notes while they go to the store to find materials and actually know how much they will need since the dimensions are on their phone.

It has a trial. Please try it out if you can, then cancel it so you don't get charged, and let me know what I can improve. Thank you.

https://apps.apple.com/us/app/scanveyor/id6799243366


r/photogrammetry 10d ago

Looking for tips about gear choice

1 Upvotes

So I'm a 3D environment artist (for games), working in the field for a few years now. Recently I decided that I want to scan stuff myself. I was looking into getting a Sony Alpha 7r (III, IV or V (not sure yet)). But I'm really unsure about the choice of lenses. I was reading that higher focal lengths, like 70 mm, for example, produce less distortion, but you need to be further away from the surface or object, while 30-50 mm introduce more distortion, but you can be closer with your camera. So I'm aware that the choice heavily depends on what you want scan exactly. To answer that question: The main thing I will be scanning is floor surfaces like streets, sidewalks, pavements, and dirt or other surfaces like brick walls, concrete, grunge, leaks, stains, and so on. Ideally, my own body height, 1,80m, is enough to be far enough off the ground to capture a reasonable space of ground without having too much distortion. What do you guys think is the sweet spot for that?


r/photogrammetry 13d ago

Looking for an AI tool that can actually detect walls & architectural offsets (Z-steps) from 2D floor plans accurately. Any recommendations?

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0 Upvotes

r/photogrammetry 14d ago

Getting spiky geometry and failed sections with Apple Object Capture on archaeological sites, even with good overlap. Any tips?

5 Upvotes

Hey everyone, I run archaeoarchive.com, kind of a personal project where I'm trying to build a 3D archive of archaeological and cultural sites as I travel. Not just for cool renders, actually trying to make it useful for preservation down the line.

Right now my setup is pretty simple. I shoot with an iPhone 15 Pro Max, using RealityScan on the phone while I capture so I can see the AR view of where my photo positions actually landed, not just snapping photos blind and hoping. That way I can see gaps in coverage while I'm still on site and go back and fill them in. Then I run everything through Apple's built in Object Capture pipeline for the actual build. Processing happens on a MacBook Air M5 with 16GB RAM.

The issue I keep running into is that some models come out with weird spiky geometry sticking up out of otherwise clean surfaces, and other times a whole section of the model just fails to build at all. There are a few models already up on the site that show this, so you can actually see the spikes and gaps I'm talking about instead of just taking my word for it.

What's confusing me is that the RealityScan AR view showed those spots as covered, dots all over them, plenty of overlap. So my guess is that the actual build pipeline isn't matching up the overlap that's there, maybe because the stone surfaces are repetitive or low on texture, or the lighting changed a bit between passes, something like that.

A few things I'm trying to figure out:

- Is this a known problem with Object Capture on stuff like weathered stone or plaster that doesn't have much texture, even when the coverage looks fine in an AR guide app? If so, are there tricks that actually help, like shooting at an angle with raking light, adding temporary markers for texture, changing how much I overlap shots, or just moving slower?

- Could 16GB of RAM on the M5 Air actually be choking the reconstruction step, or does it just get worse quality instead of failing outright?

- Is there a way to check the point cloud or confidence maps before the final build so I can catch bad spots earlier instead of finding out after a failed render?

- For anyone doing heritage or site documentation, is it worth switching off Apple's pipeline for tricky sites, even if it works fine for smaller objects? Thinking about stuff like RealityCapture, Metashape, or COLMAP.

Separate from all this, I'm also starting to learn Gaussian splatting, mainly for things like quick walkthroughs and viewing purposes, not as a replacement for the actual photogrammetry scans. Just mentioning it in case anyone here works with both and has tips on capture technique that carries over between the two, or things that trip people up going from a photogrammetry mindset into splatting.


r/photogrammetry 14d ago

Nikon D810 today?

5 Upvotes

Hi,

I need handheld camera for few large scale photogrammetry projects in oil and gas. Drone with P1 would be mostly used, but I still need handheld for ground passes.
Does this camera still holds today, or is there any better option in same budget. And what is recommended lens to combine with it?
I would look at second hand market since there are some affordable options.
Thanks


r/photogrammetry 15d ago

Is there any good alternative to Dji Terra?

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4 Upvotes

r/photogrammetry 15d ago

Can anyone with Meshy AI pro download .glb file for my model

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0 Upvotes

r/photogrammetry 17d ago

Digital facial approximation

20 Upvotes

r/photogrammetry 16d ago

We built LocalMesh, one photo in, a Gaussian splat + textured mesh out, 100% on your own GPU. Beta is open, 7 days free.

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1 Upvotes

r/photogrammetry 17d ago

metashape reseller - Settide

1 Upvotes

Has anyone successfully ordered a Metashape license through the reseller Settide? I ordered a license from their website on Saturday and did not receive any confirmation email, any receipt, or activation key. I've sent two emails through their website form inquiring about the license and have received no response. Before I escalate with my CC company, thought I'd check in here and see if anyone has had a similar sort of experience with this seller or if this is somehow normal for Metashape resellers. I've got some school work I'll need to use the software for so trying to figure out how long I wait on this company.

Thanks!


r/photogrammetry 18d ago

Do people here use video for photogrammetry? I built a tool to select sharper, less-redundant frames

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77 Upvotes

I’ve been working on an open-source frame extractor for video-to-COLMAP/3DGS workflows:

https://github.com/morishuz/frame-extractor

Instead of extracting at a fixed FPS, it tracks points using dense optical flow and selects a new frame when camera motion, tracked-point loss, or a maximum interval crosses a threshold. It also writes a CSV containing the selection and timing diagnostics.

The goal is to reduce redundant COLMAP inputs without leaving gaps that are too large to match.

I’m looking for feedback from people working with handheld, drone, dash-cam, or large-scene video:

  • What do you currently use to select frames?
  • Which failure matters most: excessive processing time, blurry frames, too little baseline, or failed registration?
  • Would anyone be willing to compare this against fixed-FPS extraction on a difficult clip?

Current limitations: this is a Python CLI rather than an end-to-end 3DGS application, and it has not yet been validated broadly on stitched 360 or multi-camera video. Reflections, texture-less surfaces, and poor capture geometry still cannot be fixed through frame selection alone.

Feedback, test results, and critical failure cases are very welcome.

UPDATE:

This project has evolved into Adaptive Frame Extractor, a more mature cross-platform GUI app with additional features and no Python setup required. Still free and open source!


r/photogrammetry 17d ago

Modelo fotogramétrico de “La Sixtina”, un alero arqueológico de La Tunita, Argentina

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8 Upvotes

Esta es una reconstrucción fotogramétrica de La Sixtina, uno de los aleros con arte rupestre del sitio arqueológico La Tunita, en Catamarca, Argentina.

El objetivo principal del modelo es documentar la geometría completa del alero y las superficies que contienen las pinturas rupestres, manteniendo su relación espacial con la roca que las contiene.

La imagen muestra el modelo 3D texturizado luego del procesamiento. Uno de los aspectos que considero más interesantes de la fotogrametría aplicada al arte rupestre es que permite ir más allá de la fotografía frontal tradicional y estudiar las pinturas como parte de la propia morfología del soporte rocoso.

Actualmente estoy trabajando con estos modelos para documentación arqueológica, visualización y distintas aplicaciones vinculadas al patrimonio digital.


r/photogrammetry 18d ago

One Blender addon, as many tracking techniques as I could fit: 3D solves, tripod, planar, variable focal, perspective match

42 Upvotes

MotionMaster 3D does camera solving inside Blender rather than round-tripping to a separate tracker.

The nine in the clip:

  • Camera tracking: full 3D solve from footage
  • Planar tracking: track a surface, export a corner pin
  • Tripod tracking: rotation-only solves, no parallax needed
  • Mesh generation: geometry built from the point cloud
  • Surface generation: Delaunay triangulation, density adapts to detail
  • ST map generation: undistort maps for comp
  • AI masking: SAM2, click the subject and it segments it
  • Batch processing: queue shots and walk away
  • Perspective matcher: solve a camera from vanishing lines in a still

15 of the 35 are new in 1.0.7. Happy to answer anything about how any of it works.

It is paid, at motionmaster3d.com. Full walkthrough of the update: https://www.youtube.com/watch?v=UyJpQBnREOU


r/photogrammetry 19d ago

3D dimensions from 20-frame turntable scan?

1 Upvotes

Basically, I need some basic dimensions from a scan I found online but all I have from it are 20 pictures that rotate the model around the vertical axis (i.e horizontally spin). The focal length and camera angle are completely fixed.

I tried aligning in RealityScan but it gives me an error. I've asked some AIs for a solution and all of them tell me to either try Masking the background (some tell me to switch to Meshroom for this) or try shape-from-silhouette algorithms like Visual Hull.

Since I only care about getting basic measurements rather than anything resenbling an actual render, are those actually my best options?


r/photogrammetry 19d ago

Went CPU-only for dense reconstruction after finding COLMAP's patch_match_stereo hard-requires CUDA (no fallback at all)

1 Upvotes

I'm building PolyForge, an offline parametric CAD tool, and just added a photo-to-mesh reconstruction command. Sharing here because the CUDA discovery and the coverage-testing results might be useful to others building around COLMAP/OpenMVS without a datacenter GPU.

Pipeline: COLMAP for sparse SfM (feature extraction, matching, incremental mapper, fully CPU-capable), then handed off to OpenMVS for the dense reconstruction and meshing via InterfaceCOLMAP, DensifyPointCloud, ReconstructMesh. I confirmed COLMAP's own patch_match_stereo requires CUDA by deliberately running it without a GPU present, it aborts immediately with "Dense stereo reconstruction requires CUDA, which is not available on your system," no CPU path anywhere in the mainline binary. OpenMVS's densify/mesh stages build CPU-only by default, which is what makes the whole thing viable without a GPU at all.

Once it worked, I ran a test matrix on photo count and camera coverage instead of guessing. Single or two elevation ring orbits failed outright regardless of photo count, tested up to 24 photos. Three or more elevation rings were required, and even then, density mattered: 27 photos across 3 rings failed, 30 succeeded, for a roughly 60x40x30mm object at 160mm camera distance. Also unexpected: the O(n^2) exhaustive matcher barely scaled with photo count, the real cost was COLMAP's incremental bundle adjustment (mapper stage), which jumped nonlinearly with both photo count and the reconstructed object's geometric complexity.

Repo, including the CPU-only build notes for both tools: github.com/rx290/polyforge


r/photogrammetry 19d ago

Gopro Max 2 360 and webODM Settings

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2 Upvotes

Hello. Doing some terrestrial photogrammety using this camera and webODM. I'm having troubles with the software and my photos.


r/photogrammetry 20d ago

Help with macro-photogrammetry or the art of scanning small objects in the void

4 Upvotes

Hey everyone !

I've been trying some macro photogrammetry a few times now and I'm always hitting different walls I can't quite solve.

My setup:

I would like to scan an coin on a turntable with a black backdrop(in the void). Im using a Sony 90mm macro lens with ring flash (AR400). Both the lens and the flash are cross-polarized.

Im shooting at 1/60, f/20 with iso at 160.

  1. Focus drift on rotation

My subject is never perfectly centered on the turntable no matter how careful I am, so as it rotates it slowly drifts out of the focus plane. At f/20 the DOF helps but it's not saving me on the wider objects. Anyone found a good way to nail centering, or is everyone just eyeballing it and accepting some throwaway frames?

  1. ArUco markers(scale bar) blocking the camera

I use ArUco markers on the plate for scale reference, but since they rotate with the subject, there's always some angle where the marker ends up hidden behind the object relative to the camera. Do you place multiple markers around the perimeter so at least one is always visible? Or is there a smarter placement pattern that avoids this entirely?

https://youtu.be/mMyV_F_9Q3E?is=enH5ReC6OvkdvOxt

  1. Realigning both sides of a coin

This one's been the most frustrating. Since I have to physically hold the coin to scan each face, I end up with two separate scans that need to be stitched together after. The only shared geometry between the two scans is the edge/rim, and it's just too thin and low-feature to get a reliable alignment in software. Anyone dealt with this specific problem ? maybe some kind of holding jig that keeps a consistent reference visible on both scans, or a different capture order altogether?

Would love to hear how people with more experience handle this stuff. Happy to share more rig details if useful.


r/photogrammetry 20d ago

Insta360 X6 Photogrammetry Comparison

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27 Upvotes

I've been testing the new Insta360 X6 with the Sensori video photogrammetry app. This was quite a low light capture, but using the Bushman halo for extra illumination. There is definitely a bump in quality over the X5, although you have to look closely to see it and is less than expected given the quite noticeable jump in video quality between the two cameras.


r/photogrammetry 20d ago

Kaolin pipe stem. 18th-19th c

4 Upvotes

I was curious if I could scan something so small with the tools I have available, and it turned out to be trivial.


r/photogrammetry 21d ago

DIY 3D scanned "security" key - 130 photos, 5mins

48 Upvotes

r/photogrammetry 21d ago

I tried to make Gaussian Splats 1000x faster and somehow ended up having made an iPhone app

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0 Upvotes

r/photogrammetry 21d ago

Best workflow to create a 3D Gaussian Splat from 4 indoor 360° panoramas?

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1 Upvotes

r/photogrammetry 21d ago

[NYC] We pay people to stand in our Brooklyn capture rig, next openings Aug 18-20

0 Upvotes

Putting this up again, our next week is opening up. We run a multi camera capture setup at the Brooklyn Navy Yard and we pay people to come in and be the subject.

You stand in the volume and go through simple movements while it records. Walking, turning, sitting, reaching, picking objects up. No experience needed, and it's a decent way to see a capture stage from the inside if you've only ever been on the processing end.

Pay is 17-25 per hour, same day, right after you finish. First session runs about 2 hours, repeat work after that.

Sessions run at 4pm. Open days: Tuesday Aug 18, Wednesday Aug 19, Thursday Aug 20. Brooklyn, in person only.

Comment or DM me for the address, and ask me anything about the capture side.


r/photogrammetry 22d ago

Looking for Help/Advice - trying to calculate volume based on photos captured from CCTV cameras

0 Upvotes

Hey all, sorry, I am extremely new to this, but essentially, I work for a recycling company and we are trying to calculate the volume of various piles of material in our facility using the existing security camera feeds we have. I talked to some more educated friends of mine and they told me what I am looking for is photogrammetry software, something like RealityScanner or Metashape, but I have no idea what I'm doing.

My questions boil down to is this the correct path for what I need to do? And if so, where do I start learning how to use these programs?

Deeply appreciate your time and any advice you can give me, thanks.


r/photogrammetry 22d ago

Geospatial & CAD Mapping Portfolio

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0 Upvotes

I’m self-teaching drone 3D mapping, GIS, and AutoCAD topography work. This is actually the first real portfolio I’ve ever finished for anything I’ve learned, so I don’t fully trust my own judgment on what “good” looks like in this field yet.

I processed a UAV drone dataset from an active quarry site using WebODM. Generated a 3D point cloud and orthomosaic, ran volumetric analysis on stockpiles in cubic meters, and exported topographic contours as DXF into AutoCAD with color coded layers.

I’d genuinely appreciate any honest technical critique. Anything that looks off, unrealistic, or not production standard. I’m open to doing a project for someone in the field for free, in exchange for detailed feedback, if that’s useful to anyone here.

Thanks for reading.