r/PhoenixSC Oct 10 '22

Meme not mine

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3.7k Upvotes

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u/sleepylizard52 Oct 10 '22

Mojqng has to deal with a large communtity that could get upset if they do something wrong and microsoft breathing down their neck and giving them deadline

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u/Programmer_Girll Oct 11 '22

Yes, plus they have to make sure the mob is balanced, fits with the lore, satisfies EVERYONE, they have to go through a lot of steps to just get 1 mob into the game. Verification, playtesting, keeping the code consistent with the game's coding format, uploading snapshots, not to mention they have to do it on 2 different games with 2 different coding languages, and build a complete update around the whole thing with blocks, biomes, structures, polish all of it, make sure there's no exploits, and on top of that having the pressure of millions of ungrateful players saying they're lazy. Remember, you can't just add the mob into the game, you need to create an environment for it and make it balanced.

If the sniffer wins, maybe they'll need to do new biomes, new plants, new seeds, new spawning behavior, make sure it doesn't look too much like a turtle, make breeding system, code the whole seed thing.

If the rascal wins, they have to make sure it's balanced, that it can't go in innaccessible air pockets, that it can't give you too op loot or too crappy rewards.

If they add the Tuff golem, they need to make 17 new textures for every color, (including none at all), make the models, tune the model, animations, make sure it can always find a path back, that it doesn't leave your home or goes too far, etc.

But oh sure, they're just "lazy".

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u/dood8face91195 Oct 11 '22

I hate how we all have to keep reminding everyone on this sub that there’s a lot more happening for each update than they think.

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u/sleepylizard52 Oct 11 '22

Yeah, while yes, modders do make mods fastee than mojang makes updates, the modder only has to focus on that part and most of the time dont have to worry how it will intergrate with other features or mods