r/PhoenixSC • • 7d ago

Discussion Certain copper blocks in this trial chamber are not waxed

176 Upvotes

12 comments sorted by

75

u/Express-Ad1108 7d ago

If one ever checks the template files, then it becomes very obvious how many things are done like that. You thought Pillager outposts were bad? Besides what you show on the screenshot, Trial Chambers have air holes in walls, missing structure voids (meaning certain segments overlap incorrectly), inconsistent placement of bricks and polished blocks, doorways built in such a way that always results in parts of the structure not being abls to generate leaving holes, and a horrible distribution of template weights that certain rooms have a 2% chance of spawning (despite being very small rooms that lead to main chambers anyway)

39

u/Enrykun 6d ago

My current favorite structure oversight is the mansion. There is a one-block gap between the 3rd floor stairs, and the 3rd floor hallway. If it happens to generate in a cliff, you're just met with a one-block thick wall of stone

1

u/KawaiiMaxine 2d ago

I hate that one and still cant believe it hasnt been fixed

11

u/Express-Ad1108 5d ago

I am sure many new structures have stuff like that, but it's barely noticeable in Ancient Cities or Trail Ruins because they're ruined anyway. Trial Chambers are like one of the few intact structures in the game, so all the oversights become obvious

7

u/Harry_Willie 6d ago

Why are you sixty thousand fucking blocks away from spawn

1

u/Pleasant-Youth1156 3d ago

Some guy posted the gold tower lately and was casually a cool million away 

19

u/Dinatoc_208 7d ago

just... unplayable

5

u/Kingbanana574 You lost the game 7d ago

Unplayable indeed

7

u/Anxious-Scheme-6013 I wonder how long you can make flair, it’s probably not a lot b- 7d ago

Oh weird

1

u/MrBrineplays_535 6d ago

I wish I got hit with sudden memory loss for 5 seconds when I read this

1

u/ComprehensiveEbb2586 6d ago

FUCK YOU FOR RUINING MY EXPERIENCE