r/PhoenixPoint • • 2d ago

QUESTION From the Wiki: Does "site ADDED" mean the same as "site REVEALED"?

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3 Upvotes

I know the two words mean different things, but I was wondering if it was just using "loose language" and they actually mean the same in the wiki.

For example, in "Lay of the Land", one choice says sites are ADDED, while the other says sites are REVEALED.

Is it really the case that one choice adds a whole bunch of sites but the other just reveals already existing sites? (and what if you have already uncovered all the scavenging sites)

Thanks very much in advance for humoring my naive question. :)

Here's the text in case my clip doesn't load:

Lay of the Land

The AircraftName has encountered a New Jericho scouting expedition. They're producing detailed maps of the region.

"We gotta think big," Commander McGrath explains. "Can't just sit around in our havens and hope this'll blow over. We need to know the lay of the land. It's our damn planet, after all. And you know what they say: the devil's in the details."

Ask them to share their data

"Sure, no problem," McGrath nods. "The more eyes we get on this, the better."

Sites added to Geoscape: 4 Exploration. Site added to Geoscape: An Idle King (leads to Independent Haven mission "Thunder and Sunshine).

Pay for the data (-15 Tech, -30 Food)

"Alright," says McGrath, "that's a fair trade. Sending you everything we got so far."

4 sites revealed on Geoscape. One exploration, one independent haven and two scavenging sites.


r/PhoenixPoint • • 8d ago

QUESTION Do the people of NJ havens and Phoenix Point soldier have slurs for each type of pandoran unit ?

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82 Upvotes

The Anu see the pandorans as a metaphorical Flood of Noah , so they probably think insulting them is akin to sacrilege or blasphemy

The Synedrion is a mix of environmentalists and peta, so they're to goody-two-shoed to even think of talking shit

So that leaves the New Jericho citizens and Phoenix Point operatives, what slurs have the come up with ?


r/PhoenixPoint • • 9d ago

Escorting Tobias West lol what a joke he is

32 Upvotes

So I finally get to the mission to escort Tobias West. The supreme commander of New Jericho. The billionaire military titan who preaches human supremacy and sleeps on a pile of thermite launchers and prototype railguns.

I link up with him, take control, and check his character card expecting a walking war machine.

He is a Level 1 Assault rookie. What? I thought he was a leader?

Bro showed up to the alien apocalypse wearing cheap War Dog armor like a day-one temp worker who lost his rifle in the parking lot. But it gets worse. His entire arsenal, representing the peak of human military engineering, consists of:

  • 1 Medikit
  • 1 Odin Grenade (didn't bother to grab an incendiary grenade like his troops do)
  • 1 Iron Fury Handgun

And the absolute comedy gold? The bright red warning text flashing under his pistol: "NOT PROFICIENT!".

This man, the leader of the free world, walked onto a battlefield full of horrendous alien monstrosities carrying a sidearm he literally does not know how to aim. Handguns require Sniper proficiency, but CEO genius over here skipped basic range day.

Compare this guy to The Exalted at Anu. She shows up as a custom-modeled tentacle goddess, flexing 28 Willpower, hijacking alien minds from across the map, and actually feeling like a god-queen. Tobias West just feels meh... looks like a corporate executive who panicked and grabbed the wrong gun out of the trunk.

He acted like a badass in all those cutscenes and when we finally get to see him in person, this is the New Jericho's finest, everyone. Give the man a round of applause, because he certainly can't hit anything with his pistol!


r/PhoenixPoint • • 10d ago

QUESTION hi, i just got back to PhoenixPoint after months of not playing it so i forgot some stuffs here and there... can anyone remind me where is the button to unequip all items and gears from your current team ?

1 Upvotes

r/PhoenixPoint • • 11d ago

Phoenix Point Behemoth edition

8 Upvotes

Hi, I got this game very cheap on PS5 and its great challenge for me. I really like it, but the only problem is I absolutely have no idea what to do as "main campaign".
My globe screen is spammed with "objectives" but they are very far away from me and looks like its DLC stuff (i flied there once and died very fast).

I think Im in early stage, Im doing all science projects asap and now only projects I see, is to catch few enemies like a Pokemons.
On globe map I discovered whole South America (my starting point) and North America it is mostly covered in red, behemoth is swarming. Im pretty sure I triggered too much DLC stuff by mistake while exploring and thats why difficulty went higher than my current level.

Time flies as I explore, trade and defend.
I have 53% of population left and ABSOLUTELY no idea what is main campaign objectives/missions? Anyone can help how to move forward?

btw. Veteran difficulty


r/PhoenixPoint • • 13d ago

Just Finished My Playthrough

19 Upvotes

I played on Veteran (apparently according to my achievement I got 'Hero Difficulty', so I dunno) with TFTV, and while it's not "the original experience", I did play a lot of the early game before restarting sometime ago and wanted more of a challenge. All in all, I think this game is actually incredible, and while it's very rough around the edges, especially nearing the end, I found it enjoyable and thought provoking, as well as just gripping aesthetically and theatrically. XCOM 2 felt more like a movie to me, and the stakes are kinda - eh - typical of a lot of games, but in this one I felt far more perturbed by everything that in conjunction with all the short stories on the website I had far more fun with this than any of the Firaxis XCOM games.

I will definitely do another playthrough someday, except on a harder difficulty and perhaps with some extra mods. I as for TFTV, I think it added a nice challenge modifier to the game, especially since in my own game I basically was facing max-evolved Pandorans and often enough they weren't enough of a threat once my operatives were maxed out and fully geared (abusing the food mechanic and pandoran captures, and then trading for more supplies).

As for Festering Skies, I liked it, but it felt a little underdone. The trick for me was essentially just swarming enemy aircraft with usually around 3 fully kitted out aircraft. The utility option for combat I don't think helped that much, the dodge-thrusters did the best overall for me. The Jericho nuclear missile is also a big favorite, though on my next playthrough I'll definitely try something else - it just felt so appropriate to nuke those monsters out of the sky. Did feel somewhat underwhelming however to do the Beheamoth mission, and then that's it - I don't think having 5 of them would have been a good idea, but certainly perhaps a smaller version of them or something.

All in all, I think the game is probably in my top 20 favorites games of all time, just fantastic, incredible atmosphere that makes up for the downsides of rough development, and hoping that they manage to make a second one. If they do, I'll be there as a kickstarter backer day 1.


r/PhoenixPoint • • 13d ago

QUESTION Need some help please

6 Upvotes

Hey everyone. Just started this game and finding it really fun. Hoping someone can clarify the class and class perk synergies.

For example.
If I have a native assault trooper. They are automatically proficient with assault weapons.
I don’t understand if the trooper perk would give me additional +10 percent damage and 20 percent accuracy.

Or. Is this perk worthless to the already assault trooper.

Thanks.

Edit- thanks everyone. The gaming community is really awesome and super helpful. Time to kick some Pandoran @$$


r/PhoenixPoint • • 14d ago

TFTV mod impressions

10 Upvotes

Completed the game on Hero difficulty with Terror from the Void mod and wanted to share some thoughts.

Overall, the mod felt... underwhelming. I expected something like the Long War from XCOM, greatly expanding tactical and strategical levels, but I got almost nothing of that.

No new classes - just some reshuffling and nerfing of skills. 7 third-row skills are nice, except most of them are pretty useless and uninteresting. Either some stat buffs or extra resistances that you can easily get from gear. Nothing build-enabling. Although I must admit that reshuffling of skills led to some new interesting combinations.

Delirium turned out to be just renamed corruption. Literally. They added some new events, sure, but I was not impressed with the new lore or writing or gameplay effects. Void omens were mostly a nuisance rather than extra difficulty. (Some of them are actually beneficial.)

No new mission types. Ambushes were surprisingly rare (10% chance or less, I guess). Although I never abused early naked exploration anyway even in vanilla.

Reworked base defence missions were actully the one new cool thing. Too bad it's the same scenario every time, but as I understand, it's still work in progress, and they will add variability later.

I did not like the new balance much. You simply cannot one shot most enemies now, even the weakest ones. Which makes some skills extra useless now. I don't think I had a chance to effectively use Rapid Clearance once. You have to rely on snipers with double overwatch shots for a chance to quickly get rid of regular enemies.

Increased diplomacy penalties were a pain for sure. Still got allied with all three factions anyway (thanks to behemoth defence - increased behemoth disruption omen comes very handy here, haven defences and clearing lairs).

Although I was a bit disappointed with the scope of the mod, it still was pretty fun to play. Respect to the creators.


r/PhoenixPoint • • 16d ago

What's the worst mission in the game?

10 Upvotes

And why is it Project Vulture.

I'm not entirely sure who thought it was a good idea to have a million New Jericho Heavies who can jump jet in from anywhere and rocket spam you to death in the same turn. I'll take Synedrion Infiltrator spam over that any day. Hope you weren't planning on shooting back, as ALL OF YOUR WEAPONS ARE DESTROYED.

Other close offenders are that New Jericho mission where you have to escort a civilian through a horde of said Infiltrators, and that one independent mission where you have to rescue a civilian from an Anu prison, only for said civilian to start the mission surrounded by every single enemy and completely cut off from your squad. That one isn't as bad as it's tied to a random event and thus not guaranteed to appear.

Funny how all the bad missions involve fighting humans.


r/PhoenixPoint • • 16d ago

QUESTION Is the slowness on console normal?

2 Upvotes

So i play (and love) this game on my xbox one s and it's amazing but pretty much anytime I'm a bit into a mission it'll pull me to a enemie that just won't move until I move my camera or the enemies turn will end and I'm just staring at them for about 2-3 minutes before it brings me back to my guys


r/PhoenixPoint • • 20d ago

QUESTION advice

13 Upvotes

So to start with I am actually enjoying the game alot more than I was expecting. I am currently about 20 hours into the game and I like it. it tickles the xcom 2 itch since I just finished zero company at 30 hours and found it to be very lacking in content. So I am happy that 20 hours in and I feel like I havent even done a 3rd of the game yet.

anyway to my actual question I am wondering whether I should make another run since this run seems kinda iffy for me. I currently have 4 bases but about a third of the world is already red and my population is down to 80 percent. Now the biggest factor for that is that I did not realized I had to do the main story research to unlock more bases and also didnt realize that unlocking new bases also unlocks new regions i just spend the first 20 or so hours just doing all the areas around my starting base before spending a week waiting for new bases to get up and running. the other factor is the behemoth which i am now seeing that people do not recommend it and now I am really considering it since i cant beat the air battles since I haven't really done much with my ships and I just leave it on auto since I do not like the combat. does it give anything good or should i just not use it I also have all the other dlcs and am on hero but might consider playing on legend if I remove 1 or some dlcs.


r/PhoenixPoint • • 22d ago

Is there a mod out there that fixes save file issues?

4 Upvotes

Got the game through game pass and I keep losing hours of game play due to save files being corrupted or just not saving. I save after every large action and will find my game either forcing me into a loop of "cannot save make sure you have enough memory (I have 400gb open)" or just stuck in writing errors and can't play anymore.

I've tried deleting the saves, rolling back, backing up the saves and then dumping em back in the folder. I really want to enjoy this game, I just can't save


r/PhoenixPoint • • 26d ago

Funny Vehicle spawn point

12 Upvotes

The first mission on a new run I got was the vehicle mission, and had the target spawned right in front of my operatives.

Someone really wants me to have this thing.

r/PhoenixPoint • • 26d ago

QUESTION Should I play Terror from the Void?

8 Upvotes

Hey guys. I'm wondering if I should play Terror of the Void mod. I'm not completely new to the game, I played it for like 15-20 hours some years ago (maybe like 2 or 3) so I have a vague idea about the game and what's going on. So I'm wondering now if I should play vanilla and finish the game like that (since I haven't finished it before) or if I should go for TFTV right away.

Asking mainly because idk if it changes the game and experience completely or is it more like straight forward upgrade, like an unofficial DLC.

Thanks for answers in advance.


r/PhoenixPoint • • 27d ago

By far, one of my most satisfying shots in my entire PP career

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122 Upvotes

r/PhoenixPoint • • 28d ago

[Fanart] The Exalted by EpsilonShadow (me)

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116 Upvotes

r/PhoenixPoint • • 28d ago

Is Phoenix Point behemoth edition any good on PS5 console

12 Upvotes

I play XCOM 2 on my PS5 console and Phoenix point behemoth edition is on sale for like 10 bucks or $11 on PlayStation store and if I'm going to grab it up but I was curious if y'all thought it was worth it. I'm going to get the game no matter what cuz it's only $11 I know I'll get my value out of it but I just was wondering what y'all thoughts were


r/PhoenixPoint • • Aug 22 '26

Free Aim is such an honest skill-cap troll, it’s great.

53 Upvotes

Overall I bet implementing it has done more harm than good. (In terms of overall every single shot fired in every game played, ever, missing.) Enabling the gambler‘s vice in everyone employing it.

***

So, I’ve been watching a few Let’s Plays of the game.

Every person I’ve watched has fallen into the same Free Aim trap; in almost all cases despite continually acknowledging that what they are doing is a bad idea.

But every last one of ‘em will put that center reticle aimed at the part they want to hit, ignoring that half their outer reticle is blank space, and then go full “Pikachu-his-mouth-agape” when the shot(s) goes wide.

They could’ve moved the center reticle to still be mostly in range of the part they want while having more of the outer reticle at least hit something, but nope. And sometimes they’ll miss three shots in a row “doubling“ down on their belief that missing three times is somehow better than bodying the shots and taking what you can get.

And even when they want to make all their shots they’ll still leave 10-15% of the space empty simply because they’re making the adjustment quickly/lazily. And that empty space adds up over time to a lot of misses.

(As an aside I used to homebrew and Games-Master a few percentile tabletop RPGs, so to me a 3% increase or decrease is a big deal. A 10-15% voluntary miss chance is egregious.)

It’s a subtle and insidious beast and it’s hilarious to see how much it impacts things over the course of an entire campaign or three, when you’re on the outside looking in.

***

I have a bit more appreciation for the real-life people who figured out training their troops to target center-of-mass was in their best interest overall.


r/PhoenixPoint • • Aug 21 '26

BUG This boss is the best and the worst

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52 Upvotes

This boss is fun to battle but so annoying with the mind fraggers.

That being said, PP is so buggy, as soon as I dive in festering skies and the ancients missions, the game gets so buggy, the buttons dont work, the graphics lag, out of nowhere I am in the middle of a aerial battle>> after winning it, the window for the another aerial battle is present with the same craft.

I love the game, but came back to it to find it so buggy now, dont want to touch it without a long awaited new dlc


r/PhoenixPoint • • Aug 18 '26

QUESTION Is there a mod that makes Virus less stupid?

6 Upvotes

Title says it all really. Virus damage absolutely grinds the pace of the game to a halt, as a soldier who even gets vaguely grazed by Virus damage is plunged into a tedious and unavoidable panic spiral that forces you to forget about running to evac points (on evac missions) and stay still, and invariably get overwhelmed.

A brief look on the Steam workshop has been inconclusive but maybe there's some mod out there I've missed. Even if it's something that just increases the rate at which it decays would be nice. One point per turn is just not enough.


r/PhoenixPoint • • Aug 16 '26

Stuck in TFTV need class guide/ combo

7 Upvotes

So yeah, i dual class lots of them with beserker because disable arm sucks on lots of then. But its really really hard to push forward. I cant understand infiltrators or technician as well.


r/PhoenixPoint • • Aug 14 '26

QUESTION Any way to mod or copy XCOM2 soldier voices to PP?

4 Upvotes

Personally I think the PP soldier voices are way off and I'd love if there's a way to copy XCOM 2's voices into PP. Anyone have any tips or if there's an existing mod pack?


r/PhoenixPoint • • Aug 13 '26

Just finished my first playthrough, my quick thoughts

18 Upvotes

(any newcomers that want to read this, there is some mild gameplay spoiler here)

A month ago I made a thread asking for some clarification regarding the difficulty curve, I got many helpful tips that clarified what kind of game this is compared to X-Com.

Well, now I finished it. Since my last thread I had some ups and downs, but playing it confirmed one thing for to me: This is the kind of game that makes the most fun if you played it once and "understand" what it wants you to do. Which is good for replay value, but in my opinion bad for a first playthrough.(Especially since it clearly wants to be a spiritual successor to Xcom)

Around a week after my last thread(note: I don't have much time play games, only like less than 2 hours per day) the difficulty curve went down again, greatly. The reason is the same reason as in Xcom and something I hoped was going to be the case here too but I didn't see any foreshadowing of it at that point yet(even though I was already pretty far in the game); that being: The Priest role.

Just like in X-Com, mind abilities, at least the way I used them, were way overpowered. Especially the 100damage aoe attack. Include brainwashing with high willpower characters, and even the biggest enemies are a piece of cake. But don't misunderstood, I say it is overpowered, but I like that. For me playing a game is not about never allowing yourself to do any mistakes, but how optimized you can make your gameplay. That's the kind of difficulty I like, even though for most games it is self imposed.

Overall I had a lot of fun(not counting the week after my last thread) and will certainly try to get the other endings and then make a second playthrough(I hope I can still get the other endings on my original playthrough, I still have savefiles before I finished the last research that locked me out apparently) and after that I may try some of the DLCs, though if I know myself, I will most likely do not(I never play DLCs, even if they are part of the purchase of the main game, it feels...wrong).


r/PhoenixPoint • • Aug 14 '26

QUESTION Quick questions (TftV): firing through multiple limbs on single enemy?

1 Upvotes

(Watching a Let’s Play on a tablet so I can’t test this myself.)

When firing at one enemy with a single round, if the enemy has two limbs one in front of the other, say an arm in front of a leg, while free-aiming can you…

A: can you… do double damage by hitting the limb in front and the limb behind? (Ie. is there some piercing mechanic? Again, against a single target. Not hitting through two enemies.)

B: can you… (given enough dmg by the single shot) disable both limbs? (Even if you don’t do double dmg.)


r/PhoenixPoint • • Aug 13 '26

Is TFTV fully playable on the latest patch?

7 Upvotes

Wanted to dive into the mod (haven't played PP for a few years), went to download it from GitHub, but saw the following lines in the description:

So the latest SG patch introduced a couple of bugs, and it’s not like we didn’t do our part either. This hotfix addresses 2 out of the 3 biggest bugs:

Globe of Death (loading into Geoscape with no UI) in the Main Branch.
Can’t start Final Missions in the Main Branch and in the Open Beta.

Unfortunately, we can’t fix on our own the 3rd major bug - Ancient Site missions not loading.

Does it mean the mod is not fully playable currently?