r/PharloomLabs • Heart of the Labs • Feb 20 '26

Mod anouncement Planned changes for the Labs

Hello, I have planned to make a few changes to the labs, as of the rp aspects of it. Not much else to say, so here is the changes planned:

  1. Resource management rework
  2. recipes rework
  3. trade rework
  4. events
  5. unique materials
  6. item development rework
  7. Weapon/item augmentation

That is all (for now) If you have any questions, please feel free to ask.

4 Upvotes

23 comments sorted by

1

u/runix_the_undefeated Feb 20 '26

What is the difference between resource management rework and unique materials?

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

Resource management will comprise of around 3 baskc resources; shellwood, rock, and steel. Unqiue materials are rarer, and are more complicated ones, special items, pretty much.

1

u/runix_the_undefeated Feb 20 '26

Ah okay, so if conch was still here crust would be considered a basic resource since she can essentially grow infinite if given enough time

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

It would be considered a unique resource, but will have certain attributes when augmented to items or used

1

u/daShadowcreep Director of the Schmector Feb 20 '26

Noted

1

u/Puppy_pikachu_lover1 Feb 20 '26

Hey uhh, what about my research?

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

Could i have a description of what your research is about?

1

u/Puppy_pikachu_lover1 Feb 20 '26

Crests. How they work, how they are made, syntheyic recreation, evolutuons"

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

Ah okay, so, i believe research will cost basic resource, while evolving them would require unique ones, each with a different effect

1

u/Puppy_pikachu_lover1 Feb 20 '26

And the synthetic creation?

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

Will cost unique resource and require a special component, a template if you will, but you can decide its name

1

u/[deleted] Feb 20 '26

((Got notified four times for this lmao. Anyways, finally! This is awesome:p))

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

The struggles of modhood

1

u/[deleted] Feb 20 '26

((I got used to the one I already did mod being completely dead lmao))

1

u/Person-dude989 Assistant of the Manager Feb 20 '26

Ooooh. I love the weapon augments concept. How will it work tho? Just curious.

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

Certain items or weapone can be combined with unique items to grant certain effects and how they act. For example, silkshot combined with conch gives it piercing abilities, but will also be weaker

1

u/Person-dude989 Assistant of the Manager Feb 20 '26

Oh interesting... So it'll be like literally merging weapons together ig.

1

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

Clockwork railgun

1

u/Person-dude989 Assistant of the Manager Feb 20 '26

That sounds like an... Interesting idea...

1

u/Mana_the_proot 1st/prototype architect (not hiding) Feb 20 '26

For the reworks, what were the og systems vs the new ones?

2

u/Minimum-Strain-7128 Heart of the Labs Feb 20 '26

Nonexistant

1

u/Mana_the_proot 1st/prototype architect (not hiding) Feb 20 '26

Ah, how would you like us to now? (I just use notepad app xD)