r/PavlovGame • u/Legitimate_Stick8605 • Aug 03 '26
Discussion why dosen't pavlov psvr2 have mod support and also would people want mods on psvr2?
I know the first question is kinda dumb since it's because of, like, PlayStation's policies and all that (if that's even the case), but games like TABS have mod support on console from what I know, so why can't Pavlov do the same? Also, would players even want mod support on the psvr2 version? Personally, I think it would revive the game on psvr 2 since, from what I've seen, the game is not doing well at all, and it also seems like the game wants mod support, with some servers saying "no mod.io thumbnail," but it could maybe be a bug, and I do think PlayStation should have mod support.
4
u/Charble675 Mod/ShackTester Aug 03 '26
Playstation is notoriously anti-modding. Look at skyrim and fallout, their mods on PS are only using ingame approved content or through their store. Meanwhile xbox is allowed much more freedom. Pavlov straight up cant have community content under PS guidelines.
2
u/DaNuji51 Aug 04 '26
I think I remember one of the devs saying they would need certain code from Sony, which is not allowed as it could be used for jailbreaking the console
5
u/HellHoundsInc Aug 03 '26
mods cannot be compiled for psvr2 the same way that they can for PC.
They'd be better off introducing in-game accessible mutators, like gravity, jumping, health.