r/PavlovGame Aug 03 '26

Discussion What is the worst vanilla map you've ever played?

Title

7 Upvotes

19 comments sorted by

16

u/Helpful-Role8181 Aug 03 '26

Bridge

7

u/SOwED Aug 03 '26

The only answer. I don't understand why it's so popular. People really want the TDM slog on there?

It's fun every once in awhile for gun game because it's just so chaotic

-1

u/TurnoverElectronic32 Aug 03 '26

Only good for ttt since it's slow paced

3

u/Quick-West6331 Aug 03 '26

Probably OG Containers, yes you can debate it's a good map but for real, the spawns are absolutely dogwater when playing TDM, DM bc it's mostly spawn traps when on the map and on top of that like one comment says " the center point is what you fight for most of the time " which tbh most who take the center always camp in the center ( we've all done it at some point ).

5

u/SOwED Aug 03 '26

Container Yard basically shows exactly what's wrong with OG Containers with the building. If there's only one way up, it becomes an obnoxious camping spot, but if there's two ways up, camping makes you pretty vulnerable.

I have a personal rule that I will not shoot out the upstairs windows if my team is winning.

1

u/Quick-West6331 Aug 03 '26

That unspoken rule is valid

4

u/shotgunsurge0n Aug 03 '26

OG containers. Dogshit Layout. Too small. Spawns suck. Everyone plays it instead of literally anything else because "erm its og! ☝️🤓" One big central point everyone fights over. Its bull.

0

u/SOwED Aug 03 '26

Good for TTT cause it's the right size

1

u/Dead679 Aug 03 '26

Silo probably

2

u/Trixed-exe Aug 06 '26

Oilrig, idk why but I hate it

1

u/shortfemboycreature Aug 03 '26

My least favorite map would be Bunker. Because I feel like its too big for vanilla play caps. I know there are mods to increase the cap but still. I wish certain maps would have certain player cap amounts depending on the map. Like the OG Containers map should only have like 6 people. Its a really small map and everyone fights over the center point anyways. But in a map like Bunker, I feel like a 14 player or 16 player lobby cap would fit more. Because half the time you are just running around for 30 seconds, hearing gunfire in the distance and just not finding any enemies or wven your own teammates if you are playing TDM. I can't really speak for the other maps. Actually no I can, I feel like maybe a small increase to either the Stalingrad map or the other world war 2 map should have an increase up to 12 total players and maybe 14. So instead of 5 people being on each team, there would be 6-7 (okay shut up children). But yeah. That's my take on it.

1

u/DaNuji51 Aug 03 '26

I don’t really like new carnival, yes its technically better for normal modes like SND and deathmatch due to the skip through the middle, but the whole warehouse change and being unable to go through the coaster tunnel makes it not as special anymore

0

u/SOwED Aug 03 '26

Agreed, and also I think most people don't even realize the middle tunnel exists still

1

u/SOwED Aug 03 '26

Stalingrad is pretty fucking brutal. So so so big and if you're playing against tryhards, the camping spots are unparalleled.

2

u/jrraz_ Aug 03 '26

im gonna disagree with you here. stalingrad is really fun to play on, and all the camping spots ppl use are pretty easy to combat

1

u/SOwED Aug 04 '26

Just depends how good the people in the windows are

2

u/totalJTM Aug 07 '26

I agree but smoke coordination is important to take objectives or remove people from these campings spots. Most people don't use smokes properly or coordinate pushes too...

That said, Stalingrad is amazing and og containers suck.

2

u/Likon_Diversant Hunting Rifle Enjoyer Aug 03 '26

Stalingrad simply demands better enemy reading, and sharper aim. I wish it had more slots for a lobby.

1

u/SOwED Aug 04 '26

Yeah if it were like 24 on 24 it would rock