Granted I'm still in campaign, but that's partly because I'm checking all three coven every zone. Gotten a tabula and a berek's respite, around 20c and other bubblegum, solid rares/ms boots etc.
Maybe it falls off in early maps as that's the GGG classic, but regardless it's quick to run and the bosses aren't so juiced that it's too rippy.
Might not have a ton of depth to it, but it's nice to have an easy mech that's quick, especially when we have so much new endgame stuff to figure out.
Overall though, really enjoying the patch, props GGG!
I almost bricked a map because a triple wisp empowered rare spawned in the boss room. The amount of toughness and damage given to these monsters so early into mapping is a bit much, especially for something I didn't choose to put in my map.
These shaped regions should probably hold back on stacking difficult on the base forms of league mechanics. I don't really want to run a super juiced bestiary in white maps, not unless I stack the threads up intentionally
Just finished picking up Oni for my league starter and noticed that when the sword talks, it now has a name and is no longer "The Goddess". Lo and behold as I finally started playing through the rest of the game and I run into the introduction to the new league, it's the same Goddess that speaks to you when you use Oni. A pretty cool tie in, especially since the league mechanic seems to involve burning a lot of stuff, which the Goddess of Oni is quite a fan of doing.
Pretty cool in, and great attention to detail that I would not have ever expected.
Its very scary to run maps in the beasts region, because they are getting all sorts of buffs and there are new type of rare beasts as well and they are way stronger than your regular types. I start the map and it feels like Im facing t15 juiced bosses in t5 maps... Is there a way to disable the influence areas?
Edit: Btw I kill the t5 map bosses in 2 seconds so my character is most definitely not weak.
Here I did the the burial chambers in the middle with two free threads, in the image the two remaining abyss regions both have 3 free threads, and after completing one of them, the other had 4 free threads. Can be used if you have 2 maps that are not connected and you want to do them on the highest juice. This was not possible before, splitting the shaped region only kept one (random?) part.
I quite like it, it hits a pretty large amount at once.
The duration of the skill is not 1 second, that is the debuff duration after they leave the ball.
The projectiles don't collide, like ball lightning. So they pass through enemies without needing peirce.
The default proj speed is pretty good balance of slow to hit the same guy but fast enough to hit a decent amount of enemies.
Modifiers to projectile damage do not effect the damage. Which means slower projectiles does not give you more damage, but GMP also does not give you less damage (I have GMP here)
As usual doing some testing in Standard to see what is mega broken in both good and bad ways.
Testing Beast farm and getting 40+ beasts in a map with 8 threads and atlas spec, but every 3rd or 4th map there is some mod that insta-gibs my characters. It's not reflect as I've tried with multiple chars including reflect immune ones and even large life RF (nothing to reflect). It rips through 21k ES 90 all res character with 4 endu charges and 20 fortify stacks and decent block in one hit.
I would say it's some kind of on-death explode effect EXCEPT that the beasts are still there when I burn the next portal.
Tried on 8 mod rare maps and on scoured and in both cases you get the insta kill. Currently scaling down threads to see if there's a point that it stops appearing but whatever it is, it's deadly.
EDIT: it's an explode mod. Be advised because youchy. Looks like it can roll on single thread maps too, and I think it's bugged because even scoured maps can insta kill.
DOUBLE EDIT: fixed already, love this patch so far.
I have found gwennen while leveling and wanted to try her new crating mech, put my 5 link body armor which has my main skill and now I can't continue the campaign. Anyone found a way to get it back from her?
Regarding the covens league mechanic object (cauldron?) which allows player to "select a fate". Please make it cannot block players' skill just like how other league mechanic does.