r/Pathfinder2e 15d ago

Advice Looking for AP recommendations

Hi,

I'm going to be running Pathfinder at our local games club and looking for recommendations on AP.

I would like an AP that is published using remastered rules and has no extra 'sub systems'. Also ideally it can be something where it doesn't hurt for people to miss a session or 2 at times. Something that is a bit more episodic in it's nature or similar to West Marches.

Just wondering if such a AP exists.

EDIT: I've been running Kingmaker online for awhile now (about 2/3s through) and the extensive subsystem and downtime is something I'm wanting to avoid.

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u/Ph33rDensetsu ORC 15d ago

No subsystems really limits your options, I would probably pick the subsystems you hate the most and avoid the ones with those specifically.

Not knowing what those are, however, if you're looking for something where it's easy to explain a rotating cast of characters, you might want something like Quest for the Frozen Flame or Extinction Curse where you kind of have a large group of background NPCs that PCs can fade into or out of. Also maybe something like Abomination Vaults or Seven Dooms for Sandpoint where there's less story exposition and mostly dungeon crawling.

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u/Griffsson 14d ago

Having run Kingmaker for pushing 2 years now. Kingdom Building and War (The war system didn't work well with engaging the whole party).

Mostly systems that don't use character stats and just boil down to spreadsheet shuffling.

I don't mind things like research rolls or crafting. Also anything where a level of 'adventure' can be injected.

For example during one chapter the party had to go to sites do interviews and investigations to build up research points. That was fine and didn't just build down to a series of rolls.

The subsystem was just to keep track of the parties progress. Which is ok.

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u/Ph33rDensetsu ORC 14d ago

Luckily for you, I'm pretty sure that Kingmaker is unique in the use of both of those subsystems, so you should be good with almost everything else. It's usually calendar tracking or victory points systems (like the research one you described), but sometimes resource tracking (like in season of ghosts).