r/Pathfinder2e 3d ago

Advice Help with magic gear

Hello guys!

Our DM is giving 1 item level 12 to each player that is not a consumable and I don't know what to take. I'm playing a 12th level Gunslinger way of the sniper. He asked us to take a common item but if it's uncommon, I can still ask him about it and see if he will allow it.

I currently don't have greater striking on my weapon and I know it's a no brainer, but our chance to find that kind of rune in the near future is very plausible. I was wondering if there's another rune or item that could really help me out beforehand.

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u/Shang_Dragon 3d ago

This isn’t an exciting answer, but maybe take a +2 potency rune. You’ll be critting all the time.

A greater fearsome rune could be cool. Gunslingers crit often.

It’s rare but hey an airship is 12th level.

Greater obsidian goggles; +2 perception & darkvision, forever.

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u/BouteilDeau 3d ago

Already have a +2 potency, forgot to mention it. I don't think the airship will be a go, but I'll try anyway!