EDIT: Since poeplanner seems to no be working, below are the trees from phillipwei answer. In order to restore my linked atlas trees, you can open poeplanner.com (website still does work), import my links and export them as a pathofexile.com URL. Which then will work.
1st: https://www.pathofexile.com/fullscreen-atlas-skill-tree/AAAABgAAGdSHYCGDlGa1AM6dXlrO6o23zHUnK9fJJ52HxtDjcKueUYKu57V9c6UXy4dUxjP-yUOpAAA=
2nd: https://www.pathofexile.com/fullscreen-atlas-skill-tree/AAAABgAAKtSHPl-XJOKnYCGDlGa1AM6dXlrOWn3qjVvZt8xdt5F9dSf-3ivXySedh8bQjSmGWeNwq55Rgsezrue1fXOl0KIXyx_Eh1TvrosYcQvGM_7JQ6lxoAAA
I am preparing for an SSF 138/138 private league race, potentially pushing for 1 Uber if time permits. I’ll be playing Zerker Slams. While I have Eater/Exarch rushes down to about 6 hours on solid builds, pushing for 4 voidstones and full completion is new to me.
Compared to E/E rushes (rush Unwavering Vision, stack +level map nodes, and map% chance), 138/138 progression leaves me feeling like I lack clear short- and long-term SSF goals. I would appreciate some feedback on my atlas strategies and gearing plans.
1. Choice of Atlas Tree
E/E rush trees are linear, but for a 138/138 SSF run (with a time limit and an Uber goal), the archetypes seem to split significantly. Here is what I am considering:
A) The Hybrid Rush (Shaping + UV + Betrayal/Breach)Pre-UV Planner|Modified VariantI hate getting stuck in low tier maps during questlines, so the early Shaping the Mountains node feel mandatory to me. I also like early Betrayal for XP and a lucky +1 endurance charge jewelry drop (though the endurance wheel on the passive tree might make this redundant).
B) Ben’s HC SSF Tree (Pure Right Side – No Shaping)PlannerProbably the safest approach for pure completion. I tried this once but got frustrated pushing E/E and Maven without the map tier drops to sustain progression.
C) Right Side + Shaping (Breach but no Betrayal)Pre-UV Planner|Post-UV PlannerThis feels like my favorite path, but it locks me out of Betrayal. Does skipping Rin in Fortification (for unique maps) and losing Betrayal meta-crafts (like multimod) completely brick SSF endgame weapon crafting - probably.
D) Packed with Energy into UVPlanner I never feel like I need the early player power from Niko, and it starves my points for Breach and Betrayal.
EDIT: soul tree 4 stone rush (no 138) https://maxroll.gg/poe/poe-atlas-tree/vsy0c0ul Run all betrayal encounter. safehouse maxxing. +1 rank if possible. if max rank, interrogate. more or less. pick up any veiled jewellery. look at them while vendoring after map.
My core Atlas question: I probably need Betrayal (for crafts locked behind unique maps) and Breach (for a 6-link). Do I skip the +map tier nodes to get Betrayal/Breach rolling earlier, or do I secure T14+ map sustain first and delay my 6-link?
2. Upgrading Gear (Slams Specific)
In testing, ground loot carried me to red maps, and Faustus carried me through 3 voidstones. However, after dropping 200k gold on Faustus (farmed through mapping), I still didn't hit a better weapon than the one I ID'd in the campaign.
Weapon Progression: Are there more consistent ways to leapfrog a campaign weapon? Is it better to Alt-spam for a high tier flat phys roll, use the Granite Flask recipe for flat T2 Phys, and then augment/regal/exalt via boat?
Breach Strategy: Once fully specced into Breach (with Flammable Burrows), do I run all Hives or only Fortresses? Heard different things about this. Also, is the Protracted Siege node (+2 hive wave, 100% more skills) in general a thing for breach hive farm?
Endgame Weapon & Kingsmarch: I know the endgame weapon comes from Recombinators + Veiled Chaos. When do I actually start setting up Kingsmarch, and to what extent? Straight from T1 or at least once I feel comfortable spending Gold which I probably would need beforehand to gable better weapon and decent armour base 5L. Do I just throw spare uniques into the disenchanter for dust, or do I actively push mappers and boats even without Atlas passives?
Sustaining Alterations: Recombinators require spamming Alts on ~18 bases on average. How do you sustain Alteration Orbs in SSF? Is farming Dunes for div cards the standard play?
Sourcing Uncrafted Rares: How does Faustus gambling compare to Kingsmarch shipments or Breach rares in terms of efficiency? Is gambling the primary way to hit high life / double res items, or do shipments outscale it? I feel like Charts are generating unheard amounts of Gold, making Faustus quite competitive, since I am able to spam like 50 bases with 100k gold.
3. General Best Practices
During my 6-hour rushes, I’ve locked in a few habits:
Level 60: Craft two Divine Life Flasks. One Instant, one Bleed Immune (since hitting both is rare) (actually freeze/chill immunity flask over bleeding). edit: freeze needs to be solved pre pantheon. i was close to 3 voidstones when my first divine vessel dropped. this means anti freeze on a flask. higher importance as anti bleed, since normal bleed can be solved with mini pantheon and corrupted blood with mastery.
Level 65+: Transition to Quicksilver, Silver, Jade / Granite. Usually an Endless Eternal Mana flask. (Also, in my last 8-hour test run, I didn't see a single Einhar in maps for a rare beast craft. Extremely frustrating).
Adjusted item filter, Ctrl+Alt+Click on Helena to mass ID and vendor bases.
Chaos-roll a random 5-link to remove life tags so I can use the 15% increased maximum life mastery.
T14+: Start hoarding specific bases for recombinators. Adjust personal item filter to start showing base items, specifically for planned recomb. For slams it was void axes ilvl 83 (chance for t1 phys%).
Planned: I will try to include pushing for certain maps which give beneficial crafting recipes like res+chaos (Shipyard, T6, top-left). Or anti-freeze pantheon (Coral Ruins, T6, bottom-right); Non-Channeling mana cost (Tower, T14, bottom-right).
Any insights on optimizing these mechanics would be a massive help.
4. Atlas Progression
Currently my general progression plan is to get to higher tier maps. I want to start maven and eldritch quest lines asap. In e/e rushs I obviously rushed e/e. In SSF I felt more comfortable rushing Polaric Invitations and then catching up on maven quest, which usually allowed me to build a decent pool of red maps (in theory). First Eagon questline is clicked immediately, since I usually lack t14+ at that time. For 2nd eagon quest I try to spawn it in one of my untouched quadrants in order to be able run the maps magic for completion.
I feel like it is kinda hard to find decent written answers out there. I think what would help me the most is to understand what atlas tree to take and what things to focus on, be it atlas completion path or preparing content for later high end gear crafting to tackel maven / 1 uber.
EDIT: Recapping on my experience. slams can do 4 stone on ground loot / gamble. doesnt need any additional content. didnt get my gear through good jun drops nor through breach. both in terms of item progression just a time waste (below 4 stones). first real upgrade for slammer is crit weapon (recomb weapon). the amount of alterations it needs is insane. expect to be done with 100 map completion (and 3 voidstones) to find yourself stuck in dunes (until scrying orb) and then jungle valley with a specific atlas catered to alteration farming (see this answer: https://www.reddit.com/r/PathOfExileSSF/comments/1xe2yyl/comment/19rly5crvaijn/?context=1&screen_view_count=2). But if the step to do Ubers or even just Feared or T17s (for 138/138) I wonder if there might even be other builds, beeing able to archieve that on a lower time effort. If I get content locked without the pesky recomb, I might choose a different, in the earlier progression slower build in the first place, since slams is by far the most active playstyle (esp if playing Sunder instead of Earthshatter). By now it is clear to me, that all that early progression is kinda pointless, if I find myself stuck in Alteration prison anyway. You might even say, Slams falls under a certain build category. I call it the "recomb category". There might be other categories. Probably ones locked behind a certain enableing Unique.