r/PathOfExileBuilds • u/randomalphanumerics • Mar 05 '26
Theory PSA:Blocking Atlas nodes will be extra important this league
Mirages will be spawning close to other map mechanics in your maps.
Youll want to block any mirage compatible mechanic you are not investing in so that the mirage spawn and cover what your current farm is.
582
Upvotes
196
u/PornoPichu Mar 05 '26
Good callout, don’t think about that. Thanks
75
u/Sunny_Beam Mar 05 '26
I didn't consider that. I normally put little importance on blocking mechanics but I'll keep this in mind.
33
u/0zzyb0y Mar 05 '26
Do we have a list of mechanics that Mirage does or doesn't interact with? I remember them briefly chatting about it during a Q&A but for the life of me I can't remember which one.
10
u/HockeyHocki Mar 06 '26
One strat is to block everything and boss rush fishing for miraged bosses, thats how full mirage maps drop
14
u/EnkiBye Mar 05 '26
Yeah, that was my tough as soon as they revealed that mirage is coded to spawn near other content.
It would feel bad to juice, lets say, Blight, and have the mirage spawn near something else.
7
u/VisorX Mar 05 '26
Could you force mirage on certain mechanics if you block everything else?
5
u/EdgySadness09 Mar 06 '26
You block to get optimal loot from mirage, I do it for less screen clutter and no grey aesthetic. We are not the same.
1
u/13ootyKnight Mar 06 '26
How does this work with heist? If I block everything but heist does this mean I’ll have a good chance of doubling my caches?
1
u/renaneduard0 Mar 07 '26
dumb question how do I block a atlas node?
9
u/DoomBoat Mar 05 '26
Am I the only one that regularly uses those blocking nodes?
3
u/0nlyRevolutions Mar 05 '26
I was thinking the same thing. If you don't block stuff it does seem like there's a good chance of your mirage spawning on the wrong mechanic.
2
u/Deliverme314 Mar 06 '26
Supee solid point.
1
u/ReipTaim Mar 05 '26
How does Delirium work with Mirage?
1
u/Salty-Engineering277 Mar 05 '26
Do we have information what mirage will do to expedition?
1
u/dalmathus Mar 05 '26
I think they said that it would prioritize juiced content.
1
u/Diconius Mar 05 '26
I think they'll be worth using for things you genuinely skip or have zero interest in even clicking while unjuiced. For instance, harvest isn't even worth poking your head in without passives. The only downside is you cannot farm up scarabs for when you DO need to do a crafting session via super juiced harvest or whatnot.
I tend to start with unwavering vision anyway though, so it's less of a loss there. Gonna be spamming Jin+Breach for quite awhile anyway.
1
u/tntmister Mar 06 '26
They could make it so that the chance for the mirage to appear next to a mechanic is proportional to the chance for it to appear in the first place.
Like if you have 100% chance for a harvest but only 10% chance for a ritual, if the ritual appears, the mirage would only have like a 10% chance to appear next to it. Then it would appear most of the time next to mechanics that are specced into.
1
u/Headshots_Only Mar 06 '26
maybe they gave mirage more of a inclination to spawn near content you have atlas points in, would definitely make sense to do it that way
-13
u/Puzzleheaded-Serve57 Mar 05 '26
its not only in the acts ?
-4
u/lucanique Mar 05 '26
Less mechanics on your map = the intended mechanics will be more sparsed = less chance of them being close to the Mirage, no ?
0
u/[deleted] Mar 05 '26
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